少年修仙传客户端代码仓库
client_Hale
2019-03-01 b04fc4bee9584af8ea0457aafe4cf1b6c19b36d2
System/Skill/TreasureSkillCell.cs
@@ -43,11 +43,12 @@
            var treasureId = treasureModel.GetTreasureBySkillId(skillId);
            var isSkillUnlock = false;
            Treasure treasure;
            if (treasureModel.TryGetTreasure(treasureId, out treasure))
            TreasureSkill treasureSkill;
            if (model.TryGetSkill(skillId, out treasureSkill))
            {
                isSkillUnlock = treasure.state == TreasureState.Collected;
                isSkillUnlock = treasureSkill.level > 0;
                m_SkillLevel.text = StringUtility.Contact("LV.", treasureSkill.level);
                m_Redpoint.redpointId = treasureSkill.redpoint.id;
            }
            m_ContainerLock.gameObject.SetActive(!isSkillUnlock);
@@ -56,12 +57,7 @@
            m_ContainerSelect.gameObject.SetActive(skillId == model.selectSkill);
            m_SkillLevel.gameObject.SetActive(isSkillUnlock);
            TreasureSkill treasureSkill;
            if (model.TryGetSkill(skillId, out treasureSkill))
            {
                m_SkillLevel.text = StringUtility.Contact("LV.", treasureSkill.level);
                m_Redpoint.redpointId = treasureSkill.redpoint.id;
            }
        }
        void DisplayBase()