少年修仙传客户端代码仓库
client_Hale
2019-03-01 b04fc4bee9584af8ea0457aafe4cf1b6c19b36d2
System/Skill/TreasureSkillModel.cs
@@ -8,7 +8,8 @@
    {
        Dictionary<int, TreasureSkill> treasureSkills = new Dictionary<int, TreasureSkill>();
        Dictionary<int, List<int>> jobTreasureSkills = new Dictionary<int, List<int>>();
        List<int> skillLevelUpItems = new List<int>();
        public List<int> skillLevelUpItems = new List<int>();
        int m_SelectSkill;
        public int selectSkill
@@ -368,7 +369,7 @@
                foreach (var potential in skill.potentials)
                {
                    if (requireRemind && funcOpen &&
                    if (requireRemind && funcOpen && IsPotentialUnlock(potential.id) &&
                        TryLevelUpPotential(potential.id, out error)
                        && skill.level > 0)
                    {