System/HazyRegion/HazyRegionModel.cs
@@ -466,6 +466,7 @@ case HazyRegionIncidentType.Adventure: InitializeAdventure(); WindowJumpMgr.Instance.ClearJumpData(); WindowCenter.Instance.CloseAll(WindowCenter.CloseAllIgnoreType.BaseAndCustom); var hero = PlayerDatas.Instance.hero;