System/SystemSetting/SystemSetting.cs
@@ -96,7 +96,19 @@ var result = SettingMgr.Instance.GetAccountSetIntInfo("PlayerSyncCount"); if (result == -1) { var quality = GetCurrentQualityLevel(); switch (quality) { case GameQuality.High: m_PlayerSyncCount = 15; break; case GameQuality.Low: m_PlayerSyncCount = 10; break; case GameQuality.Medium: m_PlayerSyncCount = 5; break; } } else {