System/Message/RichTableEvent.cs
@@ -243,7 +243,7 @@ var _type = 0; if (_dict.ContainsKey("type") && int.TryParse(_dict["type"], out _type)) { var _cfg = GodWeaponConfig.GetGodWeaponCfgByTypeLv(_type, 1); var _cfg = GodWeaponConfig.GetConfig(_type, 1); if (_cfg != null) { return _cfg.Name;