| | |
| | | //-------------------------------------------------------- |
| | | // [Author]: 第二世界 |
| | | // [ Date ]: Friday, October 27, 2017 |
| | | //-------------------------------------------------------- |
| | | |
| | | using System; |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | | namespace Snxxz.UI { |
| | | |
| | | public class SettingUpWin : Window |
| | | { |
| | | |
| | | [SerializeField] |
| | | private Button _leftBtn; |
| | | |
| | | [SerializeField] |
| | | private Button _rightBtn; |
| | | |
| | | [SerializeField] |
| | | private Button _closeBtn; |
| | | |
| | | [SerializeField] |
| | | private List<GameObject> allSetWinlist = new List<GameObject>(); |
| | | |
| | | [SerializeField] |
| | | private FunctionButton hangUpTitle; //挂机设置 |
| | | [SerializeField] |
| | | private FunctionButton systemTitle; //系统设置 |
| | | [SerializeField] |
| | | private FunctionButton privateTitle; //私人提醒 |
| | | [SerializeField] |
| | | private FunctionButton chatTitle; //聊天设置 |
| | | [SerializeField] |
| | | private FunctionButton bugTitle; //Bug设置 |
| | | [SerializeField] |
| | | private FunctionButtonGroup _funcBtnGroup; |
| | | |
| | | #region Built-in |
| | | protected override void BindController() |
| | | { |
| | | } |
| | | |
| | | protected override void AddListeners() |
| | | { |
| | | hangUpTitle.onClick.AddListener(() => { OnClickHangUpTitle(); }); |
| | | systemTitle.onClick.AddListener(() => { OnClickSystemTitle(); }); |
| | | privateTitle.onClick.AddListener(() => { OnClickPrivateTitle(); }); |
| | | chatTitle.onClick.AddListener(() => { OnClickChatTitle(); }); |
| | | bugTitle.AddListener(OnClickBugTitle); |
| | | _leftBtn.onClick.AddListener(OnClickLeftBtn); |
| | | _rightBtn.onClick.AddListener(OnClickRightBtn); |
| | | _closeBtn.onClick.AddListener(CloseWin); |
| | | |
| | | } |
| | | |
| | | protected override void OnPreOpen() |
| | | { |
| | | |
| | | } |
| | | |
| | | protected override void OnActived() |
| | | { |
| | | base.OnActived(); |
| | | _funcBtnGroup.TriggerByOrder(functionOrder); |
| | | } |
| | | |
| | | protected override void OnAfterOpen() |
| | | { |
| | | transform.SetAsLastSibling(); |
| | | } |
| | | |
| | | protected override void OnPreClose() |
| | | { |
| | | } |
| | | |
| | | protected override void OnAfterClose() |
| | | { |
| | | |
| | | } |
| | | #endregion |
| | | |
| | | private void OnSetShowTips(int order) |
| | | { |
| | | int i = 0; |
| | | int length = allSetWinlist.Count; |
| | | switch(order) |
| | | { |
| | | case 0: |
| | | for (i = 0; i < length; i++) |
| | | { |
| | | if (i == 0) |
| | | allSetWinlist[i].SetActive(true); |
| | | else |
| | | allSetWinlist[i].SetActive(false); |
| | | } |
| | | break; |
| | | case 1: |
| | | for (i = 0; i < length; i++) |
| | | { |
| | | if (i == 1) |
| | | allSetWinlist[i].SetActive(true); |
| | | else |
| | | allSetWinlist[i].SetActive(false); |
| | | } |
| | | break; |
| | | case 2: |
| | | for (i = 0; i < length; i++) |
| | | { |
| | | if (i == 4) |
| | | allSetWinlist[i].SetActive(true); |
| | | else |
| | | allSetWinlist[i].SetActive(false); |
| | | } |
| | | break; |
| | | case 3: |
| | | for (i = 0; i < length; i++) |
| | | { |
| | | if (i == 2) |
| | | allSetWinlist[i].SetActive(true); |
| | | else |
| | | allSetWinlist[i].SetActive(false); |
| | | } |
| | | break; |
| | | case 4: |
| | | for (i = 0; i < length; i++) |
| | | { |
| | | if (i == 3) |
| | | allSetWinlist[i].SetActive(true); |
| | | else |
| | | allSetWinlist[i].SetActive(false); |
| | | } |
| | | break; |
| | | |
| | | } |
| | | } |
| | | |
| | | private void OnClickRightBtn() |
| | | { |
| | | _funcBtnGroup.TriggerNext(); |
| | | } |
| | | |
| | | private void OnClickLeftBtn() |
| | | { |
| | | _funcBtnGroup.TriggerLast(); |
| | | } |
| | | |
| | | |
| | | private void OnClickBugTitle() |
| | | { |
| | | functionOrder = bugTitle.order; |
| | | OnSetShowTips(bugTitle.order); |
| | | } |
| | | |
| | | private void OnClickChatTitle() |
| | | { |
| | | functionOrder = chatTitle.order; |
| | | OnSetShowTips(chatTitle.order); |
| | | } |
| | | |
| | | private void OnClickPrivateTitle() |
| | | { |
| | | functionOrder = privateTitle.order; |
| | | OnSetShowTips(privateTitle.order); |
| | | } |
| | | |
| | | private void OnClickSystemTitle() |
| | | { |
| | | functionOrder = systemTitle.order; |
| | | OnSetShowTips(systemTitle.order); |
| | | } |
| | | |
| | | private void OnClickHangUpTitle() |
| | | { |
| | | functionOrder = hangUpTitle.order; |
| | | OnSetShowTips(hangUpTitle.order); |
| | | } |
| | | |
| | | private void CloseWin() |
| | | { |
| | | CloseImmediately(); |
| | | |
| | | if (!WindowJumpMgr.Instance.IsJumpState) |
| | | { |
| | | WindowCenter.Instance.Open<MainInterfaceWin>(); |
| | | } |
| | | } |
| | | |
| | | |
| | | } |
| | | |
| | | } |
| | | |
| | | |
| | | |
| | | |
| | | //--------------------------------------------------------
|
| | | // [Author]: 第二世界
|
| | | // [ Date ]: Friday, October 27, 2017
|
| | | //--------------------------------------------------------
|
| | |
|
| | | using System;
|
| | | using System.Collections;
|
| | | using System.Collections.Generic;
|
| | | using UnityEngine;
|
| | | using UnityEngine.UI;
|
| | |
|
| | | namespace Snxxz.UI {
|
| | |
|
| | | public class SettingUpWin : Window
|
| | | {
|
| | |
|
| | | [SerializeField]
|
| | | private Button _leftBtn;
|
| | |
|
| | | [SerializeField]
|
| | | private Button _rightBtn;
|
| | |
|
| | | [SerializeField]
|
| | | private Button _closeBtn;
|
| | |
|
| | | [SerializeField]
|
| | | private List<GameObject> allSetWinlist = new List<GameObject>();
|
| | |
|
| | | [SerializeField]
|
| | | private FunctionButton hangUpTitle; //挂机设置
|
| | | [SerializeField]
|
| | | private FunctionButton systemTitle; //系统设置
|
| | | [SerializeField]
|
| | | private FunctionButton privateTitle; //私人提醒
|
| | | [SerializeField]
|
| | | private FunctionButton chatTitle; //聊天设置
|
| | | [SerializeField]
|
| | | private FunctionButton bugTitle; //Bug设置
|
| | | [SerializeField]
|
| | | private FunctionButtonGroup _funcBtnGroup;
|
| | |
|
| | | #region Built-in
|
| | | protected override void BindController()
|
| | | {
|
| | | }
|
| | |
|
| | | protected override void AddListeners()
|
| | | {
|
| | | hangUpTitle.onClick.AddListener(() => { OnClickHangUpTitle(); });
|
| | | systemTitle.onClick.AddListener(() => { OnClickSystemTitle(); });
|
| | | privateTitle.onClick.AddListener(() => { OnClickPrivateTitle(); });
|
| | | chatTitle.onClick.AddListener(() => { OnClickChatTitle(); });
|
| | | bugTitle.AddListener(OnClickBugTitle);
|
| | | _leftBtn.onClick.AddListener(OnClickLeftBtn);
|
| | | _rightBtn.onClick.AddListener(OnClickRightBtn);
|
| | | _closeBtn.onClick.AddListener(CloseWin);
|
| | |
|
| | | }
|
| | |
|
| | | protected override void OnPreOpen()
|
| | | {
|
| | | |
| | | }
|
| | |
|
| | | protected override void OnActived()
|
| | | {
|
| | | base.OnActived();
|
| | | _funcBtnGroup.TriggerByOrder(functionOrder);
|
| | | }
|
| | |
|
| | | protected override void OnAfterOpen()
|
| | | {
|
| | | transform.SetAsLastSibling();
|
| | | }
|
| | |
|
| | | protected override void OnPreClose()
|
| | | {
|
| | | }
|
| | |
|
| | | protected override void OnAfterClose()
|
| | | {
|
| | |
|
| | | }
|
| | | #endregion
|
| | |
|
| | | private void OnSetShowTips(int order)
|
| | | {
|
| | | int i = 0;
|
| | | int length = allSetWinlist.Count;
|
| | | switch(order)
|
| | | {
|
| | | case 0:
|
| | | for (i = 0; i < length; i++)
|
| | | {
|
| | | if (i == 0)
|
| | | allSetWinlist[i].SetActive(true);
|
| | | else
|
| | | allSetWinlist[i].SetActive(false);
|
| | | }
|
| | | break;
|
| | | case 1:
|
| | | for (i = 0; i < length; i++)
|
| | | {
|
| | | if (i == 1)
|
| | | allSetWinlist[i].SetActive(true);
|
| | | else
|
| | | allSetWinlist[i].SetActive(false);
|
| | | }
|
| | | break;
|
| | | case 2:
|
| | | for (i = 0; i < length; i++)
|
| | | {
|
| | | if (i == 4)
|
| | | allSetWinlist[i].SetActive(true);
|
| | | else
|
| | | allSetWinlist[i].SetActive(false);
|
| | | }
|
| | | break;
|
| | | case 3:
|
| | | for (i = 0; i < length; i++)
|
| | | {
|
| | | if (i == 2)
|
| | | allSetWinlist[i].SetActive(true);
|
| | | else
|
| | | allSetWinlist[i].SetActive(false);
|
| | | }
|
| | | break;
|
| | | case 4:
|
| | | for (i = 0; i < length; i++)
|
| | | {
|
| | | if (i == 3)
|
| | | allSetWinlist[i].SetActive(true);
|
| | | else
|
| | | allSetWinlist[i].SetActive(false);
|
| | | }
|
| | | break;
|
| | |
|
| | | }
|
| | | }
|
| | |
|
| | | private void OnClickRightBtn()
|
| | | {
|
| | | _funcBtnGroup.TriggerNext();
|
| | | }
|
| | |
|
| | | private void OnClickLeftBtn()
|
| | | {
|
| | | _funcBtnGroup.TriggerLast();
|
| | | }
|
| | |
|
| | |
|
| | | private void OnClickBugTitle()
|
| | | {
|
| | | functionOrder = bugTitle.order;
|
| | | OnSetShowTips(bugTitle.order);
|
| | | }
|
| | |
|
| | | private void OnClickChatTitle()
|
| | | {
|
| | | functionOrder = chatTitle.order;
|
| | | OnSetShowTips(chatTitle.order);
|
| | | }
|
| | |
|
| | | private void OnClickPrivateTitle()
|
| | | {
|
| | | functionOrder = privateTitle.order;
|
| | | OnSetShowTips(privateTitle.order);
|
| | | }
|
| | |
|
| | | private void OnClickSystemTitle()
|
| | | {
|
| | | functionOrder = systemTitle.order;
|
| | | OnSetShowTips(systemTitle.order);
|
| | | }
|
| | |
|
| | | private void OnClickHangUpTitle()
|
| | | {
|
| | | functionOrder = hangUpTitle.order;
|
| | | OnSetShowTips(hangUpTitle.order);
|
| | | }
|
| | |
|
| | | private void CloseWin()
|
| | | {
|
| | | CloseImmediately();
|
| | |
|
| | | if (!WindowJumpMgr.Instance.IsJumpState)
|
| | | {
|
| | | WindowCenter.Instance.Open<MainInterfaceWin>();
|
| | | }
|
| | | }
|
| | |
|
| | |
|
| | | }
|
| | |
|
| | | }
|
| | |
|
| | |
|
| | |
|
| | |
|