| | |
| | | [SerializeField] Text winStreakText;
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| | | [SerializeField] Button buyTimesBtn;
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| | | [SerializeField] Button matchRecordBtn;
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| | | [SerializeField] RedpointBehaviour matchRedPointBeh;
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| | | [SerializeField] GameObject inSeasonTimeObj;
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| | | [SerializeField] GameObject outSeasonTimeObj;
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| | | [SerializeField] GameObject lookPlayerObj;
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| | |
| | |
|
| | | private void OnStartMatch()
|
| | | {
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| | | matchRedPointBeh.gameObject.SetActive(false);
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| | | lookPlayerObj.SetActive(true);
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| | | crossServerModel.matchStartTime = DateTime.Now;
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| | | UpdateLookPlayerTime();
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| | |
| | | if(type == 0)
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| | | {
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| | | crossServerModel.IsMatching = false;
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| | | matchRedPointBeh.gameObject.SetActive(true);
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| | | lookPlayerObj.SetActive(false);
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| | | UpdateActivityState();
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| | | }
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