System/MainInterfacePanel/ChatFrame.cs
@@ -131,8 +131,14 @@ private void MailCountChange() { if (GameNetSystem.Instance.crossServerConnected_Loigc) { _MailBtn.gameObject.SetActive(false); return; } List<MailInfo> maillist = MailAllModel.Instance.GetTimeOrderMaillist(); bool isShowMail = false; if (maillist != null && PreFightMission.Instance.IsFinished()) { for (int i = 0; i < maillist.Count; i++)