System/Message/SysNotifyMgr.cs
@@ -4,6 +4,7 @@ using System.Collections.Generic; using System.Text.RegularExpressions; using TableConfig; using UnityEngine; using UnityEngine.UI; [XLua.LuaCallCSharp] @@ -40,6 +41,16 @@ var instance = BattleHint.Instance; } private void LateUpdate() { #if UNITY_EDITOR if (Input.GetKeyDown(KeyCode.F3)) { MessageWin.Inst.OnGMOpen(); } #endif } protected override void OnDestroy() { base.OnDestroy();