| | |
| | | isOpenPrompting = true;
|
| | | this.deadCD = 0;
|
| | | localBossState = false;
|
| | | playerIsDie = false;
|
| | | }
|
| | |
|
| | | public void OnPlayerLoginOk()
|
| | |
| | | public bool isBossKill = false;
|
| | | public float duplicatesRebornTime = 0;
|
| | | private Dictionary<int, int> duplicatesRebornDict;
|
| | | public bool playerIsDie { get; private set; }
|
| | | public bool playerIsDie
|
| | | {
|
| | | get {
|
| | |
|
| | | if(PlayerDatas.Instance.hero != null)
|
| | | {
|
| | | return PlayerDatas.Instance.hero.ActorInfo.serverDie;
|
| | | }
|
| | | return false;
|
| | | }
|
| | | }
|
| | |
|
| | | DungeonModel _dungeonModel;
|
| | | DungeonModel dungeonModel {
|
| | |
| | | {
|
| | | return;
|
| | | }
|
| | | playerIsDie = true;
|
| | | _tagMapModel = Config.Instance.Get<MapConfig>(PlayerDatas.Instance.baseData.MapID);
|
| | | if (_tagMapModel.MapFBType == 0)
|
| | | {
|
| | |
| | | localBossState = false;
|
| | | this.deadCD = 0;
|
| | | isKillByPlayer = false;
|
| | | playerIsDie = false;
|
| | | TimeDownMgr.Instance.Stop(TimeDownMgr.CoolTimeType.DeadCD);
|
| | | TimeDownMgr.Instance.Stop(TimeDownMgr.CoolTimeType.BossAutoReborn);
|
| | | TimeDownMgr.Instance.Stop(TimeDownMgr.CoolTimeType.DuplicatesReborn);
|