Core/GameEngine/Model/Player/Character/PlayerExtersionData.cs @@ -55,4 +55,5 @@ public int bossState;//Boss状态 176 1--进入状态 2--退出状态 public int OnlyFinalHurt; public int NpcHurtAddPer;//对怪物伤害加成 188 public int FunalHurtPer;//对怪物伤害加成 189 }