| | |
| | | |
| | | public void UpdateRedpoint() |
| | | { |
| | | if (!FuncOpen.Instance.IsFuncOpen(162)) |
| | | { |
| | | redpoint.count = 0; |
| | | } |
| | | else |
| | | if (FuncOpen.Instance.IsFuncOpen(162) && TimeUtility.OpenDay >= GeneralDefine.crossServerOneVsOneOpenDay) |
| | | { |
| | | var wearyValueLimit = GeneralDefine.bossWearyValues[2]; |
| | | var count = (wearyValueLimit - wearyValue) + (GeneralDefine.dogzBoxLimit - bigBoxCollectCount); |
| | | redpoint.count = count; |
| | | } |
| | | else |
| | | { |
| | | redpoint.count = 0; |
| | | } |
| | | |
| | | redpoint.state = redpoint.count > 0 ? RedPointState.Quantity : RedPointState.None; |
| | | CrossServerUtility.UpdateCrossServerRedpoint(); |