| | |
| | |
|
| | | private void SetAtkType()//逍遥城非boss区域特殊处理
|
| | | {
|
| | | bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
|
| | | if (PlayerDatas.Instance.baseData.MapID == 10040 && !IsBossBool && Buffmodel.PkType!=0)
|
| | | if (PlayerDatas.Instance.hero != null)
|
| | | {
|
| | | DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)0);
|
| | | Buffmodel.PkType = 0;
|
| | | bool IsBossBool = MapArea.IsInMapArea(PlayerDatas.Instance.hero.CurMapArea, MapArea.E_Type.Boss);//是否在Boss区域
|
| | | if (PlayerDatas.Instance.baseData.MapID == 10040 && !IsBossBool && Buffmodel.PkType != 0)
|
| | | {
|
| | | DTCA202_tagMCAttackMode.Send_SwitchAttackMode((E_AttackMode)0);
|
| | | Buffmodel.PkType = 0;
|
| | | }
|
| | | }
|
| | | }
|
| | | private void OnMaininterCDTime()
|