System/OpenServerActivity/OpenServerActivityNotifyWin.cs
@@ -41,6 +41,12 @@ private void CheckFlashRushToBuy() { if(CrossServerUtility.IsCrossServerOneVsOne()) { flashRushToBuyNotify.gameObject.SetActive(false); return; } OperationFlashRushToBuy.FlashSaleShop saleShop = null; if(activityNotifyModel.flashSaleShops.Count > 0) {