Core/GameEngine/DataToCtl/PackageRegedit.cs
@@ -31,7 +31,6 @@ public static void Init() { // 登记相应的数据体及对应的数据转逻辑类 Register(typeof(HC103_tagMCExitCrossRealmRefresh), typeof(DTCC103_tagMCExitCrossRealmRefresh)); Register(typeof(HAA1D_tagMCActTotalRechargeInfo), typeof(DTCAA1D_tagMCActTotalRechargeInfo)); Register(typeof(HAA1C_tagMCTotalRechargePlayerInfo), typeof(DTCAA1C_tagMCTotalRechargePlayerInfo)); Register(typeof(HA717_tagMCChatBubbleBoxState), typeof(DTCA717_tagMCChatBubbleBoxState));