| File was renamed from System/CrossServerOneVsOne/CrossServerRewardModel.cs |
| | |
| | | DanLVAwardState = 3,
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| | | SeasonAwardState = 4,
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| | | }
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| | | public class CrossServerRewardModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
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| | |
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| | | [XLua.Hotfix]
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| | | public class CrossServerOneVsOneRewardModel : Model, IBeforePlayerDataInitialize, IPlayerLoginOk
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| | | {
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| | | CrossServerOneVsOneModel crossServerModel { get { return ModelCenter.Instance.GetModel<CrossServerOneVsOneModel>(); } }
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| | | public Dictionary<int, SeasonAwardClass> SegmentRewardDic = new Dictionary<int, SeasonAwardClass>();//段位奖励
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| | |
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| | | private void UpdatePkResultEvent()
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| | | {
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| | | if (PlayerDatas.Instance.baseData.ExAttr5 == 1)//副本结算界面
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| | | if (CrossServerUtility.IsCrossServer())//副本结算界面
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| | | {
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| | | if (WindowCenter.Instance.IsOpen<CrossServerOneVsOneRoundWin>())
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| | | {
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| | |
| | | c103.AwardType = (byte)_cross;
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| | | c103.AwardData = (byte)Index;
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| | | GameNetSystem.Instance.SendInfo(c103);
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| | | }
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| | |
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| | | public static bool IsCrossServerOneVsOne()//是否再跨服副本中
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| | | {
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| | | return PlayerDatas.Instance.baseData.ExAttr5 == 1;
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| | | }
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| | |
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| | | public void ViewCrossPKBillboard(int ZoneID, int SeasonID)//(赛区,赛季) 查看跨服竞技场赛季排行榜
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