| | |
| | | public void OnPlayerLoginOk()
|
| | | {
|
| | | serverInited = true;
|
| | | UpdateRedpoint();
|
| | | }
|
| | |
|
| | | public override void UnInit()
|
| | |
| | | }
|
| | |
|
| | |
|
| | | var config = Config.Instance.Get<FuncConfigConfig>("");
|
| | | if (config != null)
|
| | | {
|
| | | talentResetBook = int.Parse(config.Numerical1);
|
| | | talentResetBookCost = int.Parse(config.Numerical2);
|
| | | }
|
| | | var config = Config.Instance.Get<FuncConfigConfig>("TalentResetBook");
|
| | | talentResetBook = int.Parse(config.Numerical1);
|
| | | talentResetBookCost = int.Parse(config.Numerical2);
|
| | | }
|
| | |
|
| | | public int GetTalentType(int index)
|
| | |
| | | return true;
|
| | | }
|
| | |
|
| | | public void ProcessLevelUpError(int error)
|
| | | public void ProcessLevelUpError(int talentId, int error)
|
| | | {
|
| | | switch (error)
|
| | | {
|
| | | case 1:
|
| | | SysNotifyMgr.Instance.ShowTip("TalentHighestLevel");
|
| | | break;
|
| | | case 2:
|
| | | SysNotifyMgr.Instance.ShowTip("LackTalentPoint");
|
| | | break;
|
| | | case 3:
|
| | | SysNotifyMgr.Instance.ShowTip("LackTalentSeriesPoint");
|
| | | break;
|
| | | case 4:
|
| | | SysNotifyMgr.Instance.ShowTip("PreTalentLevelLimit");
|
| | | break;
|
| | | }
|
| | | }
|
| | |
| | | {
|
| | | talentPointUpdate();
|
| | | }
|
| | | UpdateRedpoint();
|
| | | }
|
| | | }
|
| | |
|