| | |
| | | }
|
| | | else
|
| | | {
|
| | | if (costCopper >= resourcesBackClass.CostCopper)
|
| | | {
|
| | | RecoverGain(1, _resourcesBackID, 1);
|
| | | }
|
| | | else
|
| | | {
|
| | | GetItemPath.SetChinItemModel(2100);
|
| | | }
|
| | | //if (costCopper >= resourcesBackClass.CostCopper)
|
| | | //{
|
| | | // RecoverGain(1, _resourcesBackID, 1);
|
| | | //}
|
| | | //else
|
| | | //{
|
| | | // GetItemPath.SetChinItemModel(2100);
|
| | | //}
|
| | | }
|
| | | }
|
| | | }
|
| | |
| | | }
|
| | | }
|
| | | var itemConfig = Config.Instance.Get<ItemConfig>(2105);
|
| | | m_ItemIcon.gameObject.SetActive(true);
|
| | | m_ItemIcon.SetSprite("Money_Type_2");
|
| | | if (resourcesBackClass.RecoverCnt <= 0 && resourcesBackClass.ExtraCnt > 0)
|
| | | {
|
| | |
| | |
|
| | | }
|
| | | var itemConfig = Config.Instance.Get<ItemConfig>(2100);
|
| | | m_ItemIcon.SetSprite("Money_Type_3");
|
| | | m_NumberText.text = packModelInterface.OnChangeCoinsUnit((ulong)resourcesBackClass.CostCopper);
|
| | | m_ItemIcon.gameObject.SetActive(false);
|
| | | //m_ItemIcon.SetSprite("Money_Type_3");
|
| | | //m_NumberText.text = packModelInterface.OnChangeCoinsUnit((ulong)resourcesBackClass.CostCopper);
|
| | |
|
| | | int playerlv = PlayerDatas.Instance.baseData.LV;
|
| | | var config = Config.Instance.Get<PlayerLVConfig>(playerlv);
|