少年修仙传客户端代码仓库
client_linchunjie
2018-08-20 bec6281b04630827bd400e1b6a50ce8a57dc95ec
System/KnapSack/Logic/WashAttrPointWin.cs
@@ -21,15 +21,6 @@
            get { return _playerPack ?? (_playerPack = ModelCenter.Instance.GetModel<PlayerPackModel>()); }
        }
        RolePointModel _rolePointModel;
        RolePointModel rolePointModel
        {
            get
            {
                return _rolePointModel ?? (_rolePointModel = ModelCenter.Instance.GetModel<RolePointModel>());
            }
        }
        public static ItemModel itemModel = null;
        private ItemConfig itemConfig = null;
        private AttrEnum selectAttr = AttrEnum.POWER;
@@ -118,22 +109,22 @@
        private void RefreshWashAttrDes()
        {
            float initPoint = rolePointModel.GetPointCreate(PlayerDatas.Instance.baseData.Job)[(int)selectAttr];
            switch (selectAttr)
            {
                case AttrEnum.POWER:
                    washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseSTR) - initPoint;
                    break;
                case AttrEnum.AGILITY:
                    washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePHY) - initPoint;
                    break;
                case AttrEnum.PHYSIQUE:
                    washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseCON) - initPoint;
                    break;
                case AttrEnum.MENTALITY:
                    washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePNE) - initPoint;
                    break;
            }
            //float initPoint = rolePointModel.GetPointCreate(PlayerDatas.Instance.baseData.Job)[(int)selectAttr];
            //switch (selectAttr)
            //{
            //    case AttrEnum.POWER:
            //        washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseSTR) - initPoint;
            //        break;
            //    case AttrEnum.AGILITY:
            //        washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePHY) - initPoint;
            //        break;
            //    case AttrEnum.PHYSIQUE:
            //        washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BaseCON) - initPoint;
            //        break;
            //    case AttrEnum.MENTALITY:
            //        washPoint = PlayerDatas.Instance.GetPlayerDataByType(PlayerDataRefresh.BasePNE) - initPoint;
            //        break;
            //}
            PlayerPropertyConfig propertyConfig = ConfigManager.Instance.GetTemplate<PlayerPropertyConfig>((int)selectAttr);
            washAttrDesText.text = Language.Get("BagWin_Washpoint2", propertyConfig.Name, UIHelper.GetPropertyMapPlayerData(selectAttr), washPoint);