System/MainInterfacePanel/MainPositionTween.cs
@@ -109,7 +109,8 @@ m_ContainerBossList.gameObject.SetActive(isNeutralMap); rightTopState = RightTopState.Function; if ((isDungeon || isNeutralMap || isBossArea) && !isGuiding && switchParams.showDefault) if ((isDungeon || isNeutralMap || isBossArea || AdventureStage.Instance.IsInAdventureStage) && !isGuiding && switchParams.showDefault) { rightTopState = RightTopState.Boss; }