Core/GameEngine/Model/Config/LanguageConfig.cs
@@ -19,14 +19,14 @@ return id.ToString(); } public override void Parse(string content) { public override void Parse(string rawContent) { try { var contents = content.Split('\t'); var contents = rawContent.Split('\t'); id = contents[0]; id = contents[0].Trim(); content = contents[1]; content = contents[1].Trim(); } catch (Exception ex) {