少年修仙传客户端代码仓库
client_Zxw
2019-03-13 c0aa0f6da553ed5ae7ebc1921377e8ae10239bb4
Core/GameEngine/Model/Config/RealmConfig.cs
@@ -1,257 +1,248 @@
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           Thursday, February 14, 2019
//--------------------------------------------------------
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
[XLua.LuaCallCSharp]
public partial class RealmConfig
{
//--------------------------------------------------------
//    [Author]:           Fish
//    [  Date ]:           Monday, March 11, 2019
//--------------------------------------------------------
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System;
using UnityEngine;
[XLua.LuaCallCSharp]
public partial class RealmConfig
{
    public readonly int Lv;
   public readonly string Name;
   public readonly int IsBigRealm;
   public readonly int NeedPoint;
   public readonly int NeedLV;
   public readonly int NeedGood;
   public readonly int NeedNum;
   public readonly string NeedActiveTreasure;
   public readonly int[] AddAttrType;
   public readonly int[] AddAttrNum;
   public readonly int BossID;
   public readonly string Img;
   public readonly string SitTime;
   public readonly int Quality;
   public readonly int FightPower;
   public readonly int specialProperty;
   public readonly int effectId;
   public readonly int requireIconEffect;
   public RealmConfig()
    {
    }
    public RealmConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
   public readonly int requireIconEffect;
   public RealmConfig()
    {
    }
    public RealmConfig(string input)
    {
        try
        {
            var tables = input.Split('\t');
            int.TryParse(tables[0],out Lv); 
         Name = tables[1];
         int.TryParse(tables[2],out IsBigRealm);
         int.TryParse(tables[2],out NeedLV);
         int.TryParse(tables[3],out NeedPoint);
         int.TryParse(tables[3],out NeedGood);
         int.TryParse(tables[4],out NeedGood);
         int.TryParse(tables[4],out NeedNum);
         int.TryParse(tables[5],out NeedNum);
         NeedActiveTreasure = tables[6];
         string[] AddAttrTypeStringArray = tables[7].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         string[] AddAttrTypeStringArray = tables[5].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         AddAttrType = new int[AddAttrTypeStringArray.Length];
         for (int i=0;i<AddAttrTypeStringArray.Length;i++)
         {
             int.TryParse(AddAttrTypeStringArray[i],out AddAttrType[i]);
         }
         string[] AddAttrNumStringArray = tables[8].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         string[] AddAttrNumStringArray = tables[6].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
         AddAttrNum = new int[AddAttrNumStringArray.Length];
         for (int i=0;i<AddAttrNumStringArray.Length;i++)
         {
             int.TryParse(AddAttrNumStringArray[i],out AddAttrNum[i]);
         }
         int.TryParse(tables[9],out BossID);
         int.TryParse(tables[7],out BossID);
         Img = tables[10];
         Img = tables[8];
         SitTime = tables[11];
         int.TryParse(tables[9],out Quality);
         int.TryParse(tables[12],out Quality);
         int.TryParse(tables[10],out FightPower);
         int.TryParse(tables[13],out FightPower);
         int.TryParse(tables[11],out specialProperty);
         int.TryParse(tables[14],out specialProperty);
         int.TryParse(tables[12],out effectId);
         int.TryParse(tables[15],out effectId);
         int.TryParse(tables[16],out requireIconEffect);
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
    static Dictionary<string, RealmConfig> configs = new Dictionary<string, RealmConfig>();
    public static RealmConfig Get(string id)
    {
      if (!inited)
        {
            Debug.Log("RealmConfig 还未完成初始化。");
            return null;
        }
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
        RealmConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new RealmConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
        return config;
    }
   public static RealmConfig Get(int id)
    {
        return Get(id.ToString());
    }
    public static List<string> GetKeys()
    {
        var keys = new List<string>();
        keys.AddRange(configs.Keys);
        keys.AddRange(rawDatas.Keys);
        return keys;
    }
    public static List<RealmConfig> GetValues()
    {
        var values = new List<RealmConfig>();
        values.AddRange(configs.Values);
        var keys = new List<string>(rawDatas.Keys);
        foreach (var key in keys)
        {
            values.Add(Get(key));
        }
        return values;
    }
   public static bool Has(string id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
   public static bool Has(int id)
    {
        return Has(id.ToString());
    }
   public static bool inited { get; private set; }
    protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
    public static void Init(bool sync=false)
    {
       inited = false;
      var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/Realm.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/Realm.txt");
        }
      var tempConfig = new RealmConfig();
        var preParse = tempConfig is IConfigPostProcess;
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            if (!preParse)
            {
                rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
            for (int i = 3; i < lines.Length; i++)
            {
            try
            {
               var line = lines[i];
               var index = line.IndexOf("\t");
               if (index == -1)
               {
                  continue;
               }
               var id = line.Substring(0, index);
               if (preParse)
               {
                  var config = new RealmConfig(line);
                  configs[id] = config;
                  (config as IConfigPostProcess).OnConfigParseCompleted();
               }
               else
               {
                  rawDatas[id] = line;
               }
            }
            catch (System.Exception ex)
                {
                    Debug.LogError(ex);
                }
            }
         inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
            if (!preParse)
            {
               rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
                for (int i = 3; i < lines.Length; i++)
                {
               try
               {
                  var line = lines[i];
                  var index = line.IndexOf("\t");
                  if (index == -1)
                  {
                     continue;
                  }
                  var id = line.Substring(0, index);
                  if (preParse)
                  {
                     var config = new RealmConfig(line);
                     configs[id] = config;
                     (config as IConfigPostProcess).OnConfigParseCompleted();
                  }
                  else
                  {
                     rawDatas[id] = line;
                  }
               }
               catch (System.Exception ex)
                    {
                        Debug.LogError(ex);
                    }
                }
                inited = true;
            });
        }
    }
}
         int.TryParse(tables[13],out requireIconEffect);
        }
        catch (Exception ex)
        {
            DebugEx.Log(ex);
        }
    }
    static Dictionary<string, RealmConfig> configs = new Dictionary<string, RealmConfig>();
    public static RealmConfig Get(string id)
    {
      if (!inited)
        {
            Debug.Log("RealmConfig 还未完成初始化。");
            return null;
        }
        if (configs.ContainsKey(id))
        {
            return configs[id];
        }
        RealmConfig config = null;
        if (rawDatas.ContainsKey(id))
        {
            config = configs[id] = new RealmConfig(rawDatas[id]);
            rawDatas.Remove(id);
        }
        return config;
    }
   public static RealmConfig Get(int id)
    {
        return Get(id.ToString());
    }
    public static List<string> GetKeys()
    {
        var keys = new List<string>();
        keys.AddRange(configs.Keys);
        keys.AddRange(rawDatas.Keys);
        return keys;
    }
    public static List<RealmConfig> GetValues()
    {
        var values = new List<RealmConfig>();
        values.AddRange(configs.Values);
        var keys = new List<string>(rawDatas.Keys);
        foreach (var key in keys)
        {
            values.Add(Get(key));
        }
        return values;
    }
   public static bool Has(string id)
    {
        return configs.ContainsKey(id) || rawDatas.ContainsKey(id);
    }
   public static bool Has(int id)
    {
        return Has(id.ToString());
    }
   public static bool inited { get; private set; }
    protected static Dictionary<string, string> rawDatas = new Dictionary<string, string>();
    public static void Init(bool sync=false)
    {
       inited = false;
      var path = string.Empty;
        if (AssetSource.refdataFromEditor)
        {
            path = ResourcesPath.CONFIG_FODLER +"/Realm.txt";
        }
        else
        {
            path = AssetVersionUtility.GetAssetFilePath("config/Realm.txt");
        }
      var tempConfig = new RealmConfig();
        var preParse = tempConfig is IConfigPostProcess;
        if (sync)
        {
            var lines = File.ReadAllLines(path);
            if (!preParse)
            {
                rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
            for (int i = 3; i < lines.Length; i++)
            {
            try
            {
               var line = lines[i];
               var index = line.IndexOf("\t");
               if (index == -1)
               {
                  continue;
               }
               var id = line.Substring(0, index);
               if (preParse)
               {
                  var config = new RealmConfig(line);
                  configs[id] = config;
                  (config as IConfigPostProcess).OnConfigParseCompleted();
               }
               else
               {
                  rawDatas[id] = line;
               }
            }
            catch (System.Exception ex)
                {
                    Debug.LogError(ex);
                }
            }
         inited = true;
        }
        else
        {
            ThreadPool.QueueUserWorkItem((object _object) =>
            {
                var lines = File.ReadAllLines(path);
            if (!preParse)
            {
               rawDatas = new Dictionary<string, string>(lines.Length - 3);
            }
                for (int i = 3; i < lines.Length; i++)
                {
               try
               {
                  var line = lines[i];
                  var index = line.IndexOf("\t");
                  if (index == -1)
                  {
                     continue;
                  }
                  var id = line.Substring(0, index);
                  if (preParse)
                  {
                     var config = new RealmConfig(line);
                     configs[id] = config;
                     (config as IConfigPostProcess).OnConfigParseCompleted();
                  }
                  else
                  {
                     rawDatas[id] = line;
                  }
               }
               catch (System.Exception ex)
                    {
                        Debug.LogError(ex);
                    }
                }
                inited = true;
            });
        }
    }
}