| | |
| | | using System; |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using TableConfig;
|
| | |
|
| | | using UnityEngine; |
| | | using UnityEngine.UI; |
| | | |
| | |
| | | [SerializeField] Button m_OpenNowBtn;
|
| | | [SerializeField] Button m_GoToBtn; |
| | | [SerializeField] Button m_ClaoseBtn; |
| | | [SerializeField] Image m_Image;//孔数 |
| | | PlayerMainDate m_MainModel;
|
| | | PlayerMainDate mainModel { get { return m_MainModel ?? (m_MainModel = ModelCenter.Instance.GetModel<PlayerMainDate>()); } }
|
| | | PlayerTaskDatas m_TaskModel;
|
| | | PlayerTaskDatas taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<PlayerTaskDatas>()); } } |
| | | TaskModel m_TaskModel;
|
| | | TaskModel taskmodel { get { return m_TaskModel ?? (m_TaskModel = ModelCenter.Instance.GetModel<TaskModel>()); } } |
| | | #region Built-in |
| | | protected override void BindController() |
| | | { |
| | |
| | | return;
|
| | | }
|
| | | string str = taskmodel.allMissionDict[mainModel.TaskSkillID].InforList;
|
| | | var taskinfo = Config.Instance.Get<TASKINFOConfig>(str);
|
| | | var taskinfo = TASKINFOConfig.Get(str);
|
| | | if (taskinfo != null)
|
| | | {
|
| | | m_Text_Condition_1.text = taskinfo.show_writing;
|
| | | if (taskmodel._DicTaskInformation.ContainsKey(mainModel.TaskSkillID))
|
| | | {
|
| | | Dictionary<string, string> SkillDic = new Dictionary<string, string>();
|
| | | SkillDic = taskmodel._DicTaskInformation[mainModel.TaskSkillID];
|
| | | string strA = "on_kill_" + mainModel.TaskSkillID.ToString();
|
| | | string strB = "get_byid_" + mainModel.TaskSkillID.ToString();
|
| | | m_Text_Condition_1.SetReplaceInfo(SkillDic);
|
| | | }
|
| | | }
|
| | | if (mainModel.TaskId_Skill.Contains(mainModel.TaskSkillID))
|
| | | {
|
| | | int Index = mainModel.TaskId_Skill.IndexOf(mainModel.TaskSkillID);
|
| | | m_Text_Reward_1.text = string.Format(Language.Get("PassiveSkillTask1"), (mainModel.SkillIndex[Index] + 1));
|
| | | SetImageSprite(mainModel.SkillIndex[Index] + 1);
|
| | | m_NeedMoney_Text.text = string.Format(Language.Get("PassiveSkillTask2"), mainModel.NeedFairyJade[Index]);
|
| | | }
|
| | | } |
| | |
| | | if (mainModel.TaskId_Skill.Contains(mainModel.TaskSkillID))
|
| | | {
|
| | | int Index = mainModel.TaskId_Skill.IndexOf(mainModel.TaskSkillID);
|
| | | mainModel.Skill_Index = mainModel.SkillIndex[Index];
|
| | | mainModel.Skill_Index = mainModel.SkillIndex[Index] + 1;
|
| | | }
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2);
|
| | | } |
| | |
| | | if (Gold >= NeedMoney)
|
| | | {
|
| | | taskmodel.CompletionOfTask(mainModel.TaskSkillID);
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2);
|
| | | WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.SkillFunc2Type2);
|
| | | }
|
| | | else
|
| | | {
|
| | |
| | | m_Text_Condition_1.ExcuteHref();
|
| | |
|
| | | // Close();
|
| | | }
|
| | |
|
| | | private void SetImageSprite(int Index)
|
| | | {
|
| | | switch (Index)
|
| | | {
|
| | | case 1:
|
| | | m_Image.SetSprite("Slot_1");
|
| | | break;
|
| | | case 2:
|
| | | m_Image.SetSprite("Slot_2");
|
| | | break;
|
| | | case 3:
|
| | | m_Image.SetSprite("Slot_3");
|
| | | break;
|
| | | case 4:
|
| | | m_Image.SetSprite("Slot_4");
|
| | | break;
|
| | | case 5:
|
| | | m_Image.SetSprite("Slot_5");
|
| | | break;
|
| | | case 6:
|
| | | m_Image.SetSprite("Slot_6");
|
| | | break;
|
| | |
|
| | | }
|
| | | } |
| | | #endregion |
| | |
|