少年修仙传客户端代码仓库
client_Hale
2018-08-15 c25bc04c1201f68bfa0373165985cd1a776892b3
Fight/Actor/AI/HeroAI_KillUntilDie.cs
@@ -108,8 +108,7 @@
        GActorFight _target = GAMgr.Instance.GetBySID(m_TargetID) as GActorFight;
        // 对象是否还存在且为可攻击状态
        if (_target == null
        || !_target.CanAtked())
        if (_target == null)
        {
            m_TargetID = 0;
            _hero.aiHandler.currentType = E_HeroAIType.None;