少年修仙传客户端代码仓库
leonard Wu
2018-08-03 c2d2d5d3a840bf50968b3f95e304929bc62a7b70
System/Welfare/NPracticePointWin.cs
@@ -1,6 +1,7 @@
using System;
using UnityEngine;
using UnityEngine.UI;
using System.Collections.Generic;
namespace Snxxz.UI
{
@@ -8,7 +9,9 @@
    {
        [SerializeField] Text remainTimeText;
        [SerializeField] Button gotoBtn;
        [SerializeField] Image multipleRealmImg;
        [SerializeField] Text activeRuleText;
        OperationBase operation;
        protected override void BindController()
        {
@@ -42,6 +45,18 @@
        private void InitUI()
        {
            RefreshSecond();
            operation = null;
            OperationTimeHepler.Instance.TryGetOperationTime(Operation.MultipRealmPoint, out operation);
            if(operation != null)
            {
                int multipleRealm = (operation as OperationMultipleRealmPoint).multiplePractice;
                if (GeneralConfig.Instance.multipleRealmImgDict.ContainsKey(multipleRealm))
                {
                    multipleRealmImg.SetSprite(GeneralConfig.Instance.multipleRealmImgDict[multipleRealm]);
                }
                activeRuleText.text = Language.Get("MultipleXXDRemind", Language.Get(StringUtility.Contact("Num_CHS_",multipleRealm)));
            }
        }
        private void ClickGotoBtn()