Core/SFX/SFXPlayUtility.cs @@ -167,7 +167,7 @@ } if (1044 == id) { DesignDebug.Log("PlayWithEulerAngle: " + 1044); DebugEx.Log("PlayWithEulerAngle: " + 1044); } _controller.startTime = 0; _controller.effectId = id;