System/MainInterfacePanel/PlayerBuffDatas.cs
@@ -395,7 +395,7 @@ var configItem = ConfigManager.Instance.GetTemplate<ItemConfig>(Item); var skillconfig = ConfigManager.Instance.GetTemplate<SkillConfig>(configItem.AddSkill1); int SkillTypeID = int.Parse(ConfigManager.Instance.GetTemplate<FuncConfigConfig>("IntroductionItem").Numerical2); DesignDebug.Log("请德龙睁开眼睛说话........."); DebugEx.Log("请德龙睁开眼睛说话........."); if (skillconfig.SkillTypeID == SkillTypeID) { int buffLv = 0;