System/PlayerDead/PlayerDeadModel.cs
@@ -342,7 +342,7 @@ public double GetTimeOffest(DateTime dieTime) { DesignDebug.Log("现在时间" + TimeUtility.ServerNow); DebugEx.Log("现在时间" + TimeUtility.ServerNow); TimeSpan t = TimeUtility.ServerNow - dieTime; return t.TotalSeconds; }