System/SystemSetting/SettingEffectMgr.cs
@@ -126,14 +126,14 @@ private void OnStartHandupAI() { DesignDebug.Log("OnStartHandupAI"); DebugEx.Log("OnStartHandupAI"); _isAutoHangUp = true; RefreshBagItem(); } private void OnStopHandupAI() { DesignDebug.Log("OnStopHandupAI"); DebugEx.Log("OnStopHandupAI"); _isAutoHangUp = false; } @@ -157,7 +157,7 @@ { if (!_isAutoHangUp) { DesignDebug.Log("请开启自动挂机,否则无法出售"); DebugEx.Log("请开启自动挂机,否则无法出售"); return; } @@ -265,7 +265,7 @@ { while(true) { DesignDebug.Log("PlayerReborn"); DebugEx.Log("PlayerReborn"); time -= 1; if (time <= 0 && DeadModel.playerIsDie) {