Core/ResModule/AnimatorControllerLoader.cs
@@ -1,5 +1,5 @@ using UnityEngine; using TableConfig; #if UNITY_EDITOR using UnityEditor; @@ -54,7 +54,7 @@ public static RuntimeAnimatorController Load(string suffix, int id) { RuntimeAnimatorController _controller = null; ModelResConfig _modelRes = Config.Instance.Get<ModelResConfig>(id); ModelResConfig _modelRes = ModelResConfig.Get(id); string _name = _modelRes.ResourcesName; if (_name.IndexOf('/') != -1) {