System/Login/LoginWin.cs
@@ -57,7 +57,6 @@ protected override void OnPreOpen() { m_BanHao.gameObject.SetActive(Application.platform == RuntimePlatform.WindowsEditor || VersionUtility.Instance.IsMaoErGame()); m_BanHao.text = VersionConfig.Get().banHao; var sprite = Resources.Load<Sprite>("UI/Sprites/TB_DL_Logo");