Fight/Actor/Skill/AttackHandler.cs
@@ -191,11 +191,10 @@ if (target.ServerInstID == PlayerDatas.Instance.PlayerId) { GA_Hero _hero = target as GA_Hero; if (_hero.LockTarget == null) if (_hero.SelectTarget == null) { _hero.LockTarget = attacker; _hero.SelectTarget = attacker; } } } }