少年修仙传客户端代码仓库
client_linchunjie
2018-10-10 c6bc396fe264cd53ba594e7430011c623cc26c4a
UI/Common/UI3DModelExhibition.cs
@@ -65,6 +65,19 @@
        public static UI3DModelExhibition Instance { get; private set; }
        static UI3DModelExhibition m_InstanceClone1 = null;
        public static UI3DModelExhibition InstanceClone1
        {
            get
            {
                if (m_InstanceClone1 == null)
                {
                    CreateCloneStage();
                }
                return m_InstanceClone1;
            }
        }
        public static void CreateStage()
        {
            var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
@@ -77,6 +90,18 @@
            DontDestroyOnLoad(gameObject);
        }
        static void CreateCloneStage()
        {
            var prefab = Resources.Load<GameObject>("UI/Prefabs/UI3DModelExhibitionStage");
            var gameObject = GameObject.Instantiate(prefab);
            m_InstanceClone1 = gameObject.GetComponent<UI3DModelExhibition>();
            m_InstanceClone1.transform.position = new Vector3(2000, 4000, 5000);
            m_InstanceClone1.name = "UI3DModelExhibitionStage(clone1)";
            m_InstanceClone1.gameObject.SetActive(true);
            m_InstanceClone1.m_ShowCamera.enabled = false;
            DontDestroyOnLoad(gameObject);
        }
        public void ShowLoginPlayer(RawImage _rawImage, int _job)
        {
            var clothesItemId = 0;