System/Strengthening/WingsBouncedWin.cs
@@ -61,7 +61,7 @@ { if (PackType.Equip == arg1) { ItemModel itemModel = playerPack.GetItemByIndex(PackType.Equip, (int)RoleEquipType.Wing); ItemModel itemModel = playerPack.GetItemByIndex(PackType.Equip, SpiritWeaponModel.WING_EQUIPINDEX); if (itemModel != null) { Close();