| | |
| | | translator.RegisterPushAndGetAndUpdate<UnityEngine.Ray>(translator.PushUnityEngineRay, translator.Get, translator.UpdateUnityEngineRay); |
| | | translator.RegisterPushAndGetAndUpdate<UnityEngine.Bounds>(translator.PushUnityEngineBounds, translator.Get, translator.UpdateUnityEngineBounds); |
| | | translator.RegisterPushAndGetAndUpdate<UnityEngine.Ray2D>(translator.PushUnityEngineRay2D, translator.Get, translator.UpdateUnityEngineRay2D); |
| | | translator.RegisterPushAndGetAndUpdate<E_ActorClassType>(translator.PushE_ActorClassType, translator.Get, translator.UpdateE_ActorClassType); |
| | | translator.RegisterPushAndGetAndUpdate<E_ActorState>(translator.PushE_ActorState, translator.Get, translator.UpdateE_ActorState); |
| | | translator.RegisterPushAndGetAndUpdate<E_BuffType>(translator.PushE_BuffType, translator.Get, translator.UpdateE_BuffType); |
| | | translator.RegisterPushAndGetAndUpdate<E_ClientNpcType>(translator.PushE_ClientNpcType, translator.Get, translator.UpdateE_ClientNpcType); |
| | | translator.RegisterPushAndGetAndUpdate<E_NpcType>(translator.PushE_NpcType, translator.Get, translator.UpdateE_NpcType); |
| | | translator.RegisterPushAndGetAndUpdate<E_MovingState>(translator.PushE_MovingState, translator.Get, translator.UpdateE_MovingState); |
| | | translator.RegisterPushAndGetAndUpdate<WindowType>(translator.PushWindowType, translator.Get, translator.UpdateWindowType); |
| | | translator.RegisterPushAndGetAndUpdate<GestureType>(translator.PushGestureType, translator.Get, translator.UpdateGestureType); |
| | | translator.RegisterPushAndGetAndUpdate<UnityPlatform>(translator.PushUnityPlatform, translator.Get, translator.UpdateUnityPlatform); |
| | | translator.RegisterPushAndGetAndUpdate<RoleRenameResult>(translator.PushRoleRenameResult, translator.Get, translator.UpdateRoleRenameResult); |
| | | translator.RegisterPushAndGetAndUpdate<E_SkillCastTarget>(translator.PushE_SkillCastTarget, translator.Get, translator.UpdateE_SkillCastTarget); |
| | | translator.RegisterPushAndGetAndUpdate<E_SkillType>(translator.PushE_SkillType, translator.Get, translator.UpdateE_SkillType); |
| | | translator.RegisterPushAndGetAndUpdate<E_SkillFuncType>(translator.PushE_SkillFuncType, translator.Get, translator.UpdateE_SkillFuncType); |
| | | translator.RegisterPushAndGetAndUpdate<E_SkillCastType>(translator.PushE_SkillCastType, translator.Get, translator.UpdateE_SkillCastType); |
| | | translator.RegisterPushAndGetAndUpdate<MapTransferType>(translator.PushMapTransferType, translator.Get, translator.UpdateMapTransferType); |
| | | translator.RegisterPushAndGetAndUpdate<DropItemType>(translator.PushDropItemType, translator.Get, translator.UpdateDropItemType); |
| | | translator.RegisterPushAndGetAndUpdate<DailyQuestType>(translator.PushDailyQuestType, translator.Get, translator.UpdateDailyQuestType); |
| | | translator.RegisterPushAndGetAndUpdate<DungeonCoolDownType>(translator.PushDungeonCoolDownType, translator.Get, translator.UpdateDungeonCoolDownType); |
| | | translator.RegisterPushAndGetAndUpdate<RoleEquipType>(translator.PushRoleEquipType, translator.Get, translator.UpdateRoleEquipType); |
| | | translator.RegisterPushAndGetAndUpdate<PlayerDataType>(translator.PushPlayerDataType, translator.Get, translator.UpdatePlayerDataType); |
| | | translator.RegisterPushAndGetAndUpdate<PackType>(translator.PushPackType, translator.Get, translator.UpdatePackType); |
| | | translator.RegisterPushAndGetAndUpdate<ItemType>(translator.PushItemType, translator.Get, translator.UpdateItemType); |
| | | translator.RegisterPushAndGetAndUpdate<MakeType>(translator.PushMakeType, translator.Get, translator.UpdateMakeType); |
| | | translator.RegisterPushAndGetAndUpdate<TitleType>(translator.PushTitleType, translator.Get, translator.UpdateTitleType); |
| | | translator.RegisterPushAndGetAndUpdate<FuncOpenEnum>(translator.PushFuncOpenEnum, translator.Get, translator.UpdateFuncOpenEnum); |
| | | translator.RegisterPushAndGetAndUpdate<PropertyType>(translator.PushPropertyType, translator.Get, translator.UpdatePropertyType); |
| | | translator.RegisterPushAndGetAndUpdate<TextColType>(translator.PushTextColType, translator.Get, translator.UpdateTextColType); |
| | | translator.RegisterPushAndGetAndUpdate<E_ModelResType>(translator.PushE_ModelResType, translator.Get, translator.UpdateE_ModelResType); |
| | | translator.RegisterPushAndGetAndUpdate<TreasureCategory>(translator.PushTreasureCategory, translator.Get, translator.UpdateTreasureCategory); |
| | | translator.RegisterPushAndGetAndUpdate<TreasureState>(translator.PushTreasureState, translator.Get, translator.UpdateTreasureState); |
| | | translator.RegisterPushAndGetAndUpdate<FunctionUnlockType>(translator.PushFunctionUnlockType, translator.Get, translator.UpdateFunctionUnlockType); |
| | | translator.RegisterPushAndGetAndUpdate<RedPointState>(translator.PushRedPointState, translator.Get, translator.UpdateRedPointState); |
| | | translator.RegisterPushAndGetAndUpdate<TeamInviteType>(translator.PushTeamInviteType, translator.Get, translator.UpdateTeamInviteType); |
| | | translator.RegisterPushAndGetAndUpdate<TeammatePrepareState>(translator.PushTeammatePrepareState, translator.Get, translator.UpdateTeammatePrepareState); |
| | | translator.RegisterPushAndGetAndUpdate<VipPrivilegeType>(translator.PushVipPrivilegeType, translator.Get, translator.UpdateVipPrivilegeType); |
| | | translator.RegisterPushAndGetAndUpdate<E_AttackMode>(translator.PushE_AttackMode, translator.Get, translator.UpdateE_AttackMode); |
| | | translator.RegisterPushAndGetAndUpdate<E_ItemColor>(translator.PushE_ItemColor, translator.Get, translator.UpdateE_ItemColor); |
| | | translator.RegisterPushAndGetAndUpdate<FindPreciousType>(translator.PushFindPreciousType, translator.Get, translator.UpdateFindPreciousType); |
| | | translator.RegisterPushAndGetAndUpdate<GotServerRewardType>(translator.PushGotServerRewardType, translator.Get, translator.UpdateGotServerRewardType); |
| | | translator.RegisterPushAndGetAndUpdate<MapType>(translator.PushMapType, translator.Get, translator.UpdateMapType); |
| | | translator.RegisterPushAndGetAndUpdate<GuideType>(translator.PushGuideType, translator.Get, translator.UpdateGuideType); |
| | | translator.RegisterPushAndGetAndUpdate<GuideTriggerType>(translator.PushGuideTriggerType, translator.Get, translator.UpdateGuideTriggerType); |
| | | translator.RegisterPushAndGetAndUpdate<FuncPowerType>(translator.PushFuncPowerType, translator.Get, translator.UpdateFuncPowerType); |
| | | translator.RegisterPushAndGetAndUpdate<E_AtkType>(translator.PushE_AtkType, translator.Get, translator.UpdateE_AtkType); |
| | | translator.RegisterPushAndGetAndUpdate<GameObjType>(translator.PushGameObjType, translator.Get, translator.UpdateGameObjType); |
| | | translator.RegisterPushAndGetAndUpdate<HurtAttackType>(translator.PushHurtAttackType, translator.Get, translator.UpdateHurtAttackType); |
| | | translator.RegisterPushAndGetAndUpdate<DungeonTargetType>(translator.PushDungeonTargetType, translator.Get, translator.UpdateDungeonTargetType); |
| | | translator.RegisterPushAndGetAndUpdate<AchievementType>(translator.PushAchievementType, translator.Get, translator.UpdateAchievementType); |
| | | translator.RegisterPushAndGetAndUpdate<ItemTimeType>(translator.PushItemTimeType, translator.Get, translator.UpdateItemTimeType); |
| | | translator.RegisterPushAndGetAndUpdate<TitleBtnState>(translator.PushTitleBtnState, translator.Get, translator.UpdateTitleBtnState); |
| | | translator.RegisterPushAndGetAndUpdate<LegendAttrType>(translator.PushLegendAttrType, translator.Get, translator.UpdateLegendAttrType); |
| | | translator.RegisterPushAndGetAndUpdate<ServerState>(translator.PushServerState, translator.Get, translator.UpdateServerState); |
| | | translator.RegisterPushAndGetAndUpdate<ItemUseDataKey>(translator.PushItemUseDataKey, translator.Get, translator.UpdateItemUseDataKey); |
| | | translator.RegisterPushAndGetAndUpdate<ItemOperateType>(translator.PushItemOperateType, translator.Get, translator.UpdateItemOperateType); |
| | | translator.RegisterPushAndGetAndUpdate<ItemWinType>(translator.PushItemWinType, translator.Get, translator.UpdateItemWinType); |
| | | translator.RegisterPushAndGetAndUpdate<ItemTipChildType>(translator.PushItemTipChildType, translator.Get, translator.UpdateItemTipChildType); |
| | | translator.RegisterPushAndGetAndUpdate<InstalledAsset>(translator.PushInstalledAsset, translator.Get, translator.UpdateInstalledAsset); |
| | | translator.RegisterPushAndGetAndUpdate<VersionAuthority>(translator.PushVersionAuthority, translator.Get, translator.UpdateVersionAuthority); |
| | | translator.RegisterPushAndGetAndUpdate<FootAudioType>(translator.PushFootAudioType, translator.Get, translator.UpdateFootAudioType); |
| | | translator.RegisterPushAndGetAndUpdate<AttackFailType>(translator.PushAttackFailType, translator.Get, translator.UpdateAttackFailType); |
| | | translator.RegisterPushAndGetAndUpdate<DungeonFightStage>(translator.PushDungeonFightStage, translator.Get, translator.UpdateDungeonFightStage); |
| | | translator.RegisterPushAndGetAndUpdate<RankType>(translator.PushRankType, translator.Get, translator.UpdateRankType); |
| | | translator.RegisterPushAndGetAndUpdate<PetOrMount>(translator.PushPetOrMount, translator.Get, translator.UpdatePetOrMount); |
| | | |
| | | } |
| | | } |
| | |
| | | } |
| | | } |
| | | |
| | | int E_ActorClassType_TypeID = -1; |
| | | int E_ActorClassType_EnumRef = -1; |
| | | |
| | | public void PushE_ActorClassType(RealStatePtr L, E_ActorClassType val) |
| | | { |
| | | if (E_ActorClassType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_ActorClassType_TypeID = getTypeId(L, typeof(E_ActorClassType), out is_first); |
| | | |
| | | if (E_ActorClassType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_ActorClassType)); |
| | | E_ActorClassType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_ActorClassType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_ActorClassType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_ActorClassType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_ActorClassType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_ActorClassType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ActorClassType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ActorClassType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_ActorClassType"); |
| | | } |
| | | val = (E_ActorClassType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_ActorClassType)objectCasters.GetCaster(typeof(E_ActorClassType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_ActorClassType(RealStatePtr L, int index, E_ActorClassType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ActorClassType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ActorClassType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_ActorClassType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_ActorState_TypeID = -1; |
| | | int E_ActorState_EnumRef = -1; |
| | | |
| | | public void PushE_ActorState(RealStatePtr L, E_ActorState val) |
| | | { |
| | | if (E_ActorState_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_ActorState_TypeID = getTypeId(L, typeof(E_ActorState), out is_first); |
| | | |
| | | if (E_ActorState_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_ActorState)); |
| | | E_ActorState_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_ActorState_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_ActorState_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_ActorState ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_ActorState_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_ActorState val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ActorState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ActorState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_ActorState"); |
| | | } |
| | | val = (E_ActorState)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_ActorState)objectCasters.GetCaster(typeof(E_ActorState))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_ActorState(RealStatePtr L, int index, E_ActorState val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ActorState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ActorState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_ActorState ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_BuffType_TypeID = -1; |
| | | int E_BuffType_EnumRef = -1; |
| | | |
| | | public void PushE_BuffType(RealStatePtr L, E_BuffType val) |
| | | { |
| | | if (E_BuffType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_BuffType_TypeID = getTypeId(L, typeof(E_BuffType), out is_first); |
| | | |
| | | if (E_BuffType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_BuffType)); |
| | | E_BuffType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_BuffType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_BuffType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_BuffType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_BuffType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_BuffType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_BuffType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_BuffType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_BuffType"); |
| | | } |
| | | val = (E_BuffType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_BuffType)objectCasters.GetCaster(typeof(E_BuffType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_BuffType(RealStatePtr L, int index, E_BuffType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_BuffType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_BuffType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_BuffType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_ClientNpcType_TypeID = -1; |
| | | int E_ClientNpcType_EnumRef = -1; |
| | | |
| | | public void PushE_ClientNpcType(RealStatePtr L, E_ClientNpcType val) |
| | | { |
| | | if (E_ClientNpcType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_ClientNpcType_TypeID = getTypeId(L, typeof(E_ClientNpcType), out is_first); |
| | | |
| | | if (E_ClientNpcType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_ClientNpcType)); |
| | | E_ClientNpcType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_ClientNpcType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_ClientNpcType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_ClientNpcType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_ClientNpcType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_ClientNpcType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ClientNpcType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ClientNpcType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_ClientNpcType"); |
| | | } |
| | | val = (E_ClientNpcType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_ClientNpcType)objectCasters.GetCaster(typeof(E_ClientNpcType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_ClientNpcType(RealStatePtr L, int index, E_ClientNpcType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ClientNpcType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ClientNpcType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_ClientNpcType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_NpcType_TypeID = -1; |
| | | int E_NpcType_EnumRef = -1; |
| | | |
| | | public void PushE_NpcType(RealStatePtr L, E_NpcType val) |
| | | { |
| | | if (E_NpcType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_NpcType_TypeID = getTypeId(L, typeof(E_NpcType), out is_first); |
| | | |
| | | if (E_NpcType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_NpcType)); |
| | | E_NpcType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_NpcType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_NpcType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_NpcType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_NpcType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_NpcType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_NpcType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_NpcType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_NpcType"); |
| | | } |
| | | val = (E_NpcType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_NpcType)objectCasters.GetCaster(typeof(E_NpcType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_NpcType(RealStatePtr L, int index, E_NpcType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_NpcType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_NpcType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_NpcType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_MovingState_TypeID = -1; |
| | | int E_MovingState_EnumRef = -1; |
| | | |
| | | public void PushE_MovingState(RealStatePtr L, E_MovingState val) |
| | | { |
| | | if (E_MovingState_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_MovingState_TypeID = getTypeId(L, typeof(E_MovingState), out is_first); |
| | | |
| | | if (E_MovingState_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_MovingState)); |
| | | E_MovingState_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_MovingState_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_MovingState_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_MovingState ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_MovingState_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_MovingState val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_MovingState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_MovingState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_MovingState"); |
| | | } |
| | | val = (E_MovingState)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_MovingState)objectCasters.GetCaster(typeof(E_MovingState))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_MovingState(RealStatePtr L, int index, E_MovingState val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_MovingState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_MovingState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_MovingState ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int WindowType_TypeID = -1; |
| | | int WindowType_EnumRef = -1; |
| | | |
| | | public void PushWindowType(RealStatePtr L, WindowType val) |
| | | { |
| | | if (WindowType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | WindowType_TypeID = getTypeId(L, typeof(WindowType), out is_first); |
| | | |
| | | if (WindowType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(WindowType)); |
| | | WindowType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, WindowType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, WindowType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for WindowType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, WindowType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out WindowType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != WindowType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for WindowType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for WindowType"); |
| | | } |
| | | val = (WindowType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (WindowType)objectCasters.GetCaster(typeof(WindowType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateWindowType(RealStatePtr L, int index, WindowType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != WindowType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for WindowType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for WindowType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int GestureType_TypeID = -1; |
| | | int GestureType_EnumRef = -1; |
| | | |
| | | public void PushGestureType(RealStatePtr L, GestureType val) |
| | | { |
| | | if (GestureType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | GestureType_TypeID = getTypeId(L, typeof(GestureType), out is_first); |
| | | |
| | | if (GestureType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(GestureType)); |
| | | GestureType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, GestureType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, GestureType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for GestureType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, GestureType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out GestureType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GestureType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GestureType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for GestureType"); |
| | | } |
| | | val = (GestureType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (GestureType)objectCasters.GetCaster(typeof(GestureType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateGestureType(RealStatePtr L, int index, GestureType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GestureType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GestureType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for GestureType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int UnityPlatform_TypeID = -1; |
| | | int UnityPlatform_EnumRef = -1; |
| | | |
| | | public void PushUnityPlatform(RealStatePtr L, UnityPlatform val) |
| | | { |
| | | if (UnityPlatform_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | UnityPlatform_TypeID = getTypeId(L, typeof(UnityPlatform), out is_first); |
| | | |
| | | if (UnityPlatform_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(UnityPlatform)); |
| | | UnityPlatform_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, UnityPlatform_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, UnityPlatform_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for UnityPlatform ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, UnityPlatform_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out UnityPlatform val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != UnityPlatform_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for UnityPlatform"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for UnityPlatform"); |
| | | } |
| | | val = (UnityPlatform)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (UnityPlatform)objectCasters.GetCaster(typeof(UnityPlatform))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateUnityPlatform(RealStatePtr L, int index, UnityPlatform val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != UnityPlatform_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for UnityPlatform"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for UnityPlatform ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int RoleRenameResult_TypeID = -1; |
| | | int RoleRenameResult_EnumRef = -1; |
| | | |
| | | public void PushRoleRenameResult(RealStatePtr L, RoleRenameResult val) |
| | | { |
| | | if (RoleRenameResult_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | RoleRenameResult_TypeID = getTypeId(L, typeof(RoleRenameResult), out is_first); |
| | | |
| | | if (RoleRenameResult_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(RoleRenameResult)); |
| | | RoleRenameResult_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, RoleRenameResult_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, RoleRenameResult_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for RoleRenameResult ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, RoleRenameResult_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out RoleRenameResult val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RoleRenameResult_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RoleRenameResult"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for RoleRenameResult"); |
| | | } |
| | | val = (RoleRenameResult)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (RoleRenameResult)objectCasters.GetCaster(typeof(RoleRenameResult))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateRoleRenameResult(RealStatePtr L, int index, RoleRenameResult val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RoleRenameResult_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RoleRenameResult"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for RoleRenameResult ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_SkillCastTarget_TypeID = -1; |
| | | int E_SkillCastTarget_EnumRef = -1; |
| | | |
| | | public void PushE_SkillCastTarget(RealStatePtr L, E_SkillCastTarget val) |
| | | { |
| | | if (E_SkillCastTarget_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_SkillCastTarget_TypeID = getTypeId(L, typeof(E_SkillCastTarget), out is_first); |
| | | |
| | | if (E_SkillCastTarget_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_SkillCastTarget)); |
| | | E_SkillCastTarget_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_SkillCastTarget_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_SkillCastTarget_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_SkillCastTarget ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_SkillCastTarget_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_SkillCastTarget val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillCastTarget_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillCastTarget"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_SkillCastTarget"); |
| | | } |
| | | val = (E_SkillCastTarget)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_SkillCastTarget)objectCasters.GetCaster(typeof(E_SkillCastTarget))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_SkillCastTarget(RealStatePtr L, int index, E_SkillCastTarget val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillCastTarget_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillCastTarget"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_SkillCastTarget ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_SkillType_TypeID = -1; |
| | | int E_SkillType_EnumRef = -1; |
| | | |
| | | public void PushE_SkillType(RealStatePtr L, E_SkillType val) |
| | | { |
| | | if (E_SkillType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_SkillType_TypeID = getTypeId(L, typeof(E_SkillType), out is_first); |
| | | |
| | | if (E_SkillType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_SkillType)); |
| | | E_SkillType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_SkillType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_SkillType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_SkillType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_SkillType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_SkillType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_SkillType"); |
| | | } |
| | | val = (E_SkillType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_SkillType)objectCasters.GetCaster(typeof(E_SkillType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_SkillType(RealStatePtr L, int index, E_SkillType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_SkillType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_SkillFuncType_TypeID = -1; |
| | | int E_SkillFuncType_EnumRef = -1; |
| | | |
| | | public void PushE_SkillFuncType(RealStatePtr L, E_SkillFuncType val) |
| | | { |
| | | if (E_SkillFuncType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_SkillFuncType_TypeID = getTypeId(L, typeof(E_SkillFuncType), out is_first); |
| | | |
| | | if (E_SkillFuncType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_SkillFuncType)); |
| | | E_SkillFuncType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_SkillFuncType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_SkillFuncType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_SkillFuncType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_SkillFuncType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_SkillFuncType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillFuncType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillFuncType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_SkillFuncType"); |
| | | } |
| | | val = (E_SkillFuncType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_SkillFuncType)objectCasters.GetCaster(typeof(E_SkillFuncType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_SkillFuncType(RealStatePtr L, int index, E_SkillFuncType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillFuncType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillFuncType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_SkillFuncType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_SkillCastType_TypeID = -1; |
| | | int E_SkillCastType_EnumRef = -1; |
| | | |
| | | public void PushE_SkillCastType(RealStatePtr L, E_SkillCastType val) |
| | | { |
| | | if (E_SkillCastType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_SkillCastType_TypeID = getTypeId(L, typeof(E_SkillCastType), out is_first); |
| | | |
| | | if (E_SkillCastType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_SkillCastType)); |
| | | E_SkillCastType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_SkillCastType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_SkillCastType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_SkillCastType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_SkillCastType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_SkillCastType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillCastType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillCastType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_SkillCastType"); |
| | | } |
| | | val = (E_SkillCastType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_SkillCastType)objectCasters.GetCaster(typeof(E_SkillCastType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_SkillCastType(RealStatePtr L, int index, E_SkillCastType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_SkillCastType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_SkillCastType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_SkillCastType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int MapTransferType_TypeID = -1; |
| | | int MapTransferType_EnumRef = -1; |
| | | |
| | | public void PushMapTransferType(RealStatePtr L, MapTransferType val) |
| | | { |
| | | if (MapTransferType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | MapTransferType_TypeID = getTypeId(L, typeof(MapTransferType), out is_first); |
| | | |
| | | if (MapTransferType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(MapTransferType)); |
| | | MapTransferType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, MapTransferType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, MapTransferType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for MapTransferType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, MapTransferType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out MapTransferType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != MapTransferType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for MapTransferType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for MapTransferType"); |
| | | } |
| | | val = (MapTransferType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (MapTransferType)objectCasters.GetCaster(typeof(MapTransferType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateMapTransferType(RealStatePtr L, int index, MapTransferType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != MapTransferType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for MapTransferType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for MapTransferType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int DropItemType_TypeID = -1; |
| | | int DropItemType_EnumRef = -1; |
| | | |
| | | public void PushDropItemType(RealStatePtr L, DropItemType val) |
| | | { |
| | | if (DropItemType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | DropItemType_TypeID = getTypeId(L, typeof(DropItemType), out is_first); |
| | | |
| | | if (DropItemType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(DropItemType)); |
| | | DropItemType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, DropItemType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, DropItemType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for DropItemType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, DropItemType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out DropItemType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DropItemType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DropItemType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for DropItemType"); |
| | | } |
| | | val = (DropItemType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (DropItemType)objectCasters.GetCaster(typeof(DropItemType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateDropItemType(RealStatePtr L, int index, DropItemType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DropItemType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DropItemType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for DropItemType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int DailyQuestType_TypeID = -1; |
| | | int DailyQuestType_EnumRef = -1; |
| | | |
| | | public void PushDailyQuestType(RealStatePtr L, DailyQuestType val) |
| | | { |
| | | if (DailyQuestType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | DailyQuestType_TypeID = getTypeId(L, typeof(DailyQuestType), out is_first); |
| | | |
| | | if (DailyQuestType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(DailyQuestType)); |
| | | DailyQuestType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, DailyQuestType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, DailyQuestType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for DailyQuestType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, DailyQuestType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out DailyQuestType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DailyQuestType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DailyQuestType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for DailyQuestType"); |
| | | } |
| | | val = (DailyQuestType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (DailyQuestType)objectCasters.GetCaster(typeof(DailyQuestType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateDailyQuestType(RealStatePtr L, int index, DailyQuestType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DailyQuestType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DailyQuestType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for DailyQuestType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int DungeonCoolDownType_TypeID = -1; |
| | | int DungeonCoolDownType_EnumRef = -1; |
| | | |
| | | public void PushDungeonCoolDownType(RealStatePtr L, DungeonCoolDownType val) |
| | | { |
| | | if (DungeonCoolDownType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | DungeonCoolDownType_TypeID = getTypeId(L, typeof(DungeonCoolDownType), out is_first); |
| | | |
| | | if (DungeonCoolDownType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(DungeonCoolDownType)); |
| | | DungeonCoolDownType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, DungeonCoolDownType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, DungeonCoolDownType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for DungeonCoolDownType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, DungeonCoolDownType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out DungeonCoolDownType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DungeonCoolDownType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DungeonCoolDownType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for DungeonCoolDownType"); |
| | | } |
| | | val = (DungeonCoolDownType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (DungeonCoolDownType)objectCasters.GetCaster(typeof(DungeonCoolDownType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateDungeonCoolDownType(RealStatePtr L, int index, DungeonCoolDownType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DungeonCoolDownType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DungeonCoolDownType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for DungeonCoolDownType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int RoleEquipType_TypeID = -1; |
| | | int RoleEquipType_EnumRef = -1; |
| | | |
| | | public void PushRoleEquipType(RealStatePtr L, RoleEquipType val) |
| | | { |
| | | if (RoleEquipType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | RoleEquipType_TypeID = getTypeId(L, typeof(RoleEquipType), out is_first); |
| | | |
| | | if (RoleEquipType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(RoleEquipType)); |
| | | RoleEquipType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, RoleEquipType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, RoleEquipType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for RoleEquipType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, RoleEquipType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out RoleEquipType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RoleEquipType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RoleEquipType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for RoleEquipType"); |
| | | } |
| | | val = (RoleEquipType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (RoleEquipType)objectCasters.GetCaster(typeof(RoleEquipType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateRoleEquipType(RealStatePtr L, int index, RoleEquipType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RoleEquipType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RoleEquipType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for RoleEquipType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int PlayerDataType_TypeID = -1; |
| | | int PlayerDataType_EnumRef = -1; |
| | | |
| | | public void PushPlayerDataType(RealStatePtr L, PlayerDataType val) |
| | | { |
| | | if (PlayerDataType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | PlayerDataType_TypeID = getTypeId(L, typeof(PlayerDataType), out is_first); |
| | | |
| | | if (PlayerDataType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(PlayerDataType)); |
| | | PlayerDataType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, PlayerDataType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, PlayerDataType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for PlayerDataType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, PlayerDataType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out PlayerDataType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PlayerDataType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PlayerDataType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for PlayerDataType"); |
| | | } |
| | | val = (PlayerDataType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (PlayerDataType)objectCasters.GetCaster(typeof(PlayerDataType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdatePlayerDataType(RealStatePtr L, int index, PlayerDataType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PlayerDataType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PlayerDataType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for PlayerDataType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int PackType_TypeID = -1; |
| | | int PackType_EnumRef = -1; |
| | | |
| | | public void PushPackType(RealStatePtr L, PackType val) |
| | | { |
| | | if (PackType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | PackType_TypeID = getTypeId(L, typeof(PackType), out is_first); |
| | | |
| | | if (PackType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(PackType)); |
| | | PackType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, PackType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, PackType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for PackType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, PackType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out PackType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PackType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PackType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for PackType"); |
| | | } |
| | | val = (PackType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (PackType)objectCasters.GetCaster(typeof(PackType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdatePackType(RealStatePtr L, int index, PackType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PackType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PackType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for PackType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int ItemType_TypeID = -1; |
| | | int ItemType_EnumRef = -1; |
| | | |
| | | public void PushItemType(RealStatePtr L, ItemType val) |
| | | { |
| | | if (ItemType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | ItemType_TypeID = getTypeId(L, typeof(ItemType), out is_first); |
| | | |
| | | if (ItemType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(ItemType)); |
| | | ItemType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, ItemType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, ItemType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for ItemType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, ItemType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out ItemType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for ItemType"); |
| | | } |
| | | val = (ItemType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (ItemType)objectCasters.GetCaster(typeof(ItemType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateItemType(RealStatePtr L, int index, ItemType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for ItemType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int MakeType_TypeID = -1; |
| | | int MakeType_EnumRef = -1; |
| | | |
| | | public void PushMakeType(RealStatePtr L, MakeType val) |
| | | { |
| | | if (MakeType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | MakeType_TypeID = getTypeId(L, typeof(MakeType), out is_first); |
| | | |
| | | if (MakeType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(MakeType)); |
| | | MakeType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, MakeType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, MakeType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for MakeType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, MakeType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out MakeType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != MakeType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for MakeType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for MakeType"); |
| | | } |
| | | val = (MakeType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (MakeType)objectCasters.GetCaster(typeof(MakeType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateMakeType(RealStatePtr L, int index, MakeType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != MakeType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for MakeType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for MakeType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int TitleType_TypeID = -1; |
| | | int TitleType_EnumRef = -1; |
| | | |
| | | public void PushTitleType(RealStatePtr L, TitleType val) |
| | | { |
| | | if (TitleType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | TitleType_TypeID = getTypeId(L, typeof(TitleType), out is_first); |
| | | |
| | | if (TitleType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(TitleType)); |
| | | TitleType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, TitleType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, TitleType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for TitleType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, TitleType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out TitleType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TitleType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TitleType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for TitleType"); |
| | | } |
| | | val = (TitleType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (TitleType)objectCasters.GetCaster(typeof(TitleType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateTitleType(RealStatePtr L, int index, TitleType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TitleType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TitleType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for TitleType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int FuncOpenEnum_TypeID = -1; |
| | | int FuncOpenEnum_EnumRef = -1; |
| | | |
| | | public void PushFuncOpenEnum(RealStatePtr L, FuncOpenEnum val) |
| | | { |
| | | if (FuncOpenEnum_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | FuncOpenEnum_TypeID = getTypeId(L, typeof(FuncOpenEnum), out is_first); |
| | | |
| | | if (FuncOpenEnum_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(FuncOpenEnum)); |
| | | FuncOpenEnum_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, FuncOpenEnum_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, FuncOpenEnum_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for FuncOpenEnum ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, FuncOpenEnum_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out FuncOpenEnum val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FuncOpenEnum_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FuncOpenEnum"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for FuncOpenEnum"); |
| | | } |
| | | val = (FuncOpenEnum)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (FuncOpenEnum)objectCasters.GetCaster(typeof(FuncOpenEnum))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateFuncOpenEnum(RealStatePtr L, int index, FuncOpenEnum val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FuncOpenEnum_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FuncOpenEnum"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for FuncOpenEnum ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int PropertyType_TypeID = -1; |
| | | int PropertyType_EnumRef = -1; |
| | | |
| | | public void PushPropertyType(RealStatePtr L, PropertyType val) |
| | | { |
| | | if (PropertyType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | PropertyType_TypeID = getTypeId(L, typeof(PropertyType), out is_first); |
| | | |
| | | if (PropertyType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(PropertyType)); |
| | | PropertyType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, PropertyType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, PropertyType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for PropertyType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, PropertyType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out PropertyType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PropertyType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PropertyType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for PropertyType"); |
| | | } |
| | | val = (PropertyType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (PropertyType)objectCasters.GetCaster(typeof(PropertyType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdatePropertyType(RealStatePtr L, int index, PropertyType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PropertyType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PropertyType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for PropertyType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int TextColType_TypeID = -1; |
| | | int TextColType_EnumRef = -1; |
| | | |
| | | public void PushTextColType(RealStatePtr L, TextColType val) |
| | | { |
| | | if (TextColType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | TextColType_TypeID = getTypeId(L, typeof(TextColType), out is_first); |
| | | |
| | | if (TextColType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(TextColType)); |
| | | TextColType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, TextColType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, TextColType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for TextColType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, TextColType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out TextColType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TextColType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TextColType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for TextColType"); |
| | | } |
| | | val = (TextColType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (TextColType)objectCasters.GetCaster(typeof(TextColType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateTextColType(RealStatePtr L, int index, TextColType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TextColType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TextColType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for TextColType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_ModelResType_TypeID = -1; |
| | | int E_ModelResType_EnumRef = -1; |
| | | |
| | | public void PushE_ModelResType(RealStatePtr L, E_ModelResType val) |
| | | { |
| | | if (E_ModelResType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_ModelResType_TypeID = getTypeId(L, typeof(E_ModelResType), out is_first); |
| | | |
| | | if (E_ModelResType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_ModelResType)); |
| | | E_ModelResType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_ModelResType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_ModelResType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_ModelResType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_ModelResType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_ModelResType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ModelResType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ModelResType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_ModelResType"); |
| | | } |
| | | val = (E_ModelResType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_ModelResType)objectCasters.GetCaster(typeof(E_ModelResType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_ModelResType(RealStatePtr L, int index, E_ModelResType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ModelResType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ModelResType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_ModelResType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int TreasureCategory_TypeID = -1; |
| | | int TreasureCategory_EnumRef = -1; |
| | | |
| | | public void PushTreasureCategory(RealStatePtr L, TreasureCategory val) |
| | | { |
| | | if (TreasureCategory_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | TreasureCategory_TypeID = getTypeId(L, typeof(TreasureCategory), out is_first); |
| | | |
| | | if (TreasureCategory_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(TreasureCategory)); |
| | | TreasureCategory_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, TreasureCategory_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, TreasureCategory_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for TreasureCategory ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, TreasureCategory_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out TreasureCategory val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TreasureCategory_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TreasureCategory"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for TreasureCategory"); |
| | | } |
| | | val = (TreasureCategory)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (TreasureCategory)objectCasters.GetCaster(typeof(TreasureCategory))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateTreasureCategory(RealStatePtr L, int index, TreasureCategory val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TreasureCategory_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TreasureCategory"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for TreasureCategory ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int TreasureState_TypeID = -1; |
| | | int TreasureState_EnumRef = -1; |
| | | |
| | | public void PushTreasureState(RealStatePtr L, TreasureState val) |
| | | { |
| | | if (TreasureState_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | TreasureState_TypeID = getTypeId(L, typeof(TreasureState), out is_first); |
| | | |
| | | if (TreasureState_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(TreasureState)); |
| | | TreasureState_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, TreasureState_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, TreasureState_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for TreasureState ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, TreasureState_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out TreasureState val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TreasureState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TreasureState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for TreasureState"); |
| | | } |
| | | val = (TreasureState)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (TreasureState)objectCasters.GetCaster(typeof(TreasureState))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateTreasureState(RealStatePtr L, int index, TreasureState val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TreasureState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TreasureState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for TreasureState ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int FunctionUnlockType_TypeID = -1; |
| | | int FunctionUnlockType_EnumRef = -1; |
| | | |
| | | public void PushFunctionUnlockType(RealStatePtr L, FunctionUnlockType val) |
| | | { |
| | | if (FunctionUnlockType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | FunctionUnlockType_TypeID = getTypeId(L, typeof(FunctionUnlockType), out is_first); |
| | | |
| | | if (FunctionUnlockType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(FunctionUnlockType)); |
| | | FunctionUnlockType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, FunctionUnlockType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, FunctionUnlockType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for FunctionUnlockType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, FunctionUnlockType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out FunctionUnlockType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FunctionUnlockType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FunctionUnlockType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for FunctionUnlockType"); |
| | | } |
| | | val = (FunctionUnlockType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (FunctionUnlockType)objectCasters.GetCaster(typeof(FunctionUnlockType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateFunctionUnlockType(RealStatePtr L, int index, FunctionUnlockType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FunctionUnlockType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FunctionUnlockType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for FunctionUnlockType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int RedPointState_TypeID = -1; |
| | | int RedPointState_EnumRef = -1; |
| | | |
| | | public void PushRedPointState(RealStatePtr L, RedPointState val) |
| | | { |
| | | if (RedPointState_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | RedPointState_TypeID = getTypeId(L, typeof(RedPointState), out is_first); |
| | | |
| | | if (RedPointState_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(RedPointState)); |
| | | RedPointState_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, RedPointState_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, RedPointState_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for RedPointState ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, RedPointState_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out RedPointState val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RedPointState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RedPointState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for RedPointState"); |
| | | } |
| | | val = (RedPointState)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (RedPointState)objectCasters.GetCaster(typeof(RedPointState))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateRedPointState(RealStatePtr L, int index, RedPointState val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RedPointState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RedPointState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for RedPointState ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int TeamInviteType_TypeID = -1; |
| | | int TeamInviteType_EnumRef = -1; |
| | | |
| | | public void PushTeamInviteType(RealStatePtr L, TeamInviteType val) |
| | | { |
| | | if (TeamInviteType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | TeamInviteType_TypeID = getTypeId(L, typeof(TeamInviteType), out is_first); |
| | | |
| | | if (TeamInviteType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(TeamInviteType)); |
| | | TeamInviteType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, TeamInviteType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, TeamInviteType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for TeamInviteType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, TeamInviteType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out TeamInviteType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TeamInviteType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TeamInviteType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for TeamInviteType"); |
| | | } |
| | | val = (TeamInviteType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (TeamInviteType)objectCasters.GetCaster(typeof(TeamInviteType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateTeamInviteType(RealStatePtr L, int index, TeamInviteType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TeamInviteType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TeamInviteType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for TeamInviteType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int TeammatePrepareState_TypeID = -1; |
| | | int TeammatePrepareState_EnumRef = -1; |
| | | |
| | | public void PushTeammatePrepareState(RealStatePtr L, TeammatePrepareState val) |
| | | { |
| | | if (TeammatePrepareState_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | TeammatePrepareState_TypeID = getTypeId(L, typeof(TeammatePrepareState), out is_first); |
| | | |
| | | if (TeammatePrepareState_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(TeammatePrepareState)); |
| | | TeammatePrepareState_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, TeammatePrepareState_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, TeammatePrepareState_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for TeammatePrepareState ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, TeammatePrepareState_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out TeammatePrepareState val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TeammatePrepareState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TeammatePrepareState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for TeammatePrepareState"); |
| | | } |
| | | val = (TeammatePrepareState)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (TeammatePrepareState)objectCasters.GetCaster(typeof(TeammatePrepareState))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateTeammatePrepareState(RealStatePtr L, int index, TeammatePrepareState val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TeammatePrepareState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TeammatePrepareState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for TeammatePrepareState ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int VipPrivilegeType_TypeID = -1; |
| | | int VipPrivilegeType_EnumRef = -1; |
| | | |
| | | public void PushVipPrivilegeType(RealStatePtr L, VipPrivilegeType val) |
| | | { |
| | | if (VipPrivilegeType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | VipPrivilegeType_TypeID = getTypeId(L, typeof(VipPrivilegeType), out is_first); |
| | | |
| | | if (VipPrivilegeType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(VipPrivilegeType)); |
| | | VipPrivilegeType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, VipPrivilegeType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, VipPrivilegeType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for VipPrivilegeType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, VipPrivilegeType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out VipPrivilegeType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != VipPrivilegeType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for VipPrivilegeType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for VipPrivilegeType"); |
| | | } |
| | | val = (VipPrivilegeType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (VipPrivilegeType)objectCasters.GetCaster(typeof(VipPrivilegeType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateVipPrivilegeType(RealStatePtr L, int index, VipPrivilegeType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != VipPrivilegeType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for VipPrivilegeType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for VipPrivilegeType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_AttackMode_TypeID = -1; |
| | | int E_AttackMode_EnumRef = -1; |
| | | |
| | | public void PushE_AttackMode(RealStatePtr L, E_AttackMode val) |
| | | { |
| | | if (E_AttackMode_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_AttackMode_TypeID = getTypeId(L, typeof(E_AttackMode), out is_first); |
| | | |
| | | if (E_AttackMode_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_AttackMode)); |
| | | E_AttackMode_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_AttackMode_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_AttackMode_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_AttackMode ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_AttackMode_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_AttackMode val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_AttackMode_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_AttackMode"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_AttackMode"); |
| | | } |
| | | val = (E_AttackMode)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_AttackMode)objectCasters.GetCaster(typeof(E_AttackMode))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_AttackMode(RealStatePtr L, int index, E_AttackMode val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_AttackMode_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_AttackMode"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_AttackMode ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_ItemColor_TypeID = -1; |
| | | int E_ItemColor_EnumRef = -1; |
| | | |
| | | public void PushE_ItemColor(RealStatePtr L, E_ItemColor val) |
| | | { |
| | | if (E_ItemColor_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_ItemColor_TypeID = getTypeId(L, typeof(E_ItemColor), out is_first); |
| | | |
| | | if (E_ItemColor_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_ItemColor)); |
| | | E_ItemColor_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_ItemColor_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_ItemColor_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_ItemColor ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_ItemColor_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_ItemColor val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ItemColor_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ItemColor"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_ItemColor"); |
| | | } |
| | | val = (E_ItemColor)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_ItemColor)objectCasters.GetCaster(typeof(E_ItemColor))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_ItemColor(RealStatePtr L, int index, E_ItemColor val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_ItemColor_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_ItemColor"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_ItemColor ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int FindPreciousType_TypeID = -1; |
| | | int FindPreciousType_EnumRef = -1; |
| | | |
| | | public void PushFindPreciousType(RealStatePtr L, FindPreciousType val) |
| | | { |
| | | if (FindPreciousType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | FindPreciousType_TypeID = getTypeId(L, typeof(FindPreciousType), out is_first); |
| | | |
| | | if (FindPreciousType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(FindPreciousType)); |
| | | FindPreciousType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, FindPreciousType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, FindPreciousType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for FindPreciousType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, FindPreciousType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out FindPreciousType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FindPreciousType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FindPreciousType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for FindPreciousType"); |
| | | } |
| | | val = (FindPreciousType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (FindPreciousType)objectCasters.GetCaster(typeof(FindPreciousType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateFindPreciousType(RealStatePtr L, int index, FindPreciousType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FindPreciousType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FindPreciousType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for FindPreciousType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int GotServerRewardType_TypeID = -1; |
| | | int GotServerRewardType_EnumRef = -1; |
| | | |
| | | public void PushGotServerRewardType(RealStatePtr L, GotServerRewardType val) |
| | | { |
| | | if (GotServerRewardType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | GotServerRewardType_TypeID = getTypeId(L, typeof(GotServerRewardType), out is_first); |
| | | |
| | | if (GotServerRewardType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(GotServerRewardType)); |
| | | GotServerRewardType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, GotServerRewardType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, GotServerRewardType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for GotServerRewardType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, GotServerRewardType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out GotServerRewardType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GotServerRewardType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GotServerRewardType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for GotServerRewardType"); |
| | | } |
| | | val = (GotServerRewardType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (GotServerRewardType)objectCasters.GetCaster(typeof(GotServerRewardType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateGotServerRewardType(RealStatePtr L, int index, GotServerRewardType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GotServerRewardType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GotServerRewardType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for GotServerRewardType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int MapType_TypeID = -1; |
| | | int MapType_EnumRef = -1; |
| | | |
| | | public void PushMapType(RealStatePtr L, MapType val) |
| | | { |
| | | if (MapType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | MapType_TypeID = getTypeId(L, typeof(MapType), out is_first); |
| | | |
| | | if (MapType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(MapType)); |
| | | MapType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, MapType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, MapType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for MapType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, MapType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out MapType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != MapType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for MapType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for MapType"); |
| | | } |
| | | val = (MapType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (MapType)objectCasters.GetCaster(typeof(MapType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateMapType(RealStatePtr L, int index, MapType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != MapType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for MapType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for MapType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int GuideType_TypeID = -1; |
| | | int GuideType_EnumRef = -1; |
| | | |
| | | public void PushGuideType(RealStatePtr L, GuideType val) |
| | | { |
| | | if (GuideType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | GuideType_TypeID = getTypeId(L, typeof(GuideType), out is_first); |
| | | |
| | | if (GuideType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(GuideType)); |
| | | GuideType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, GuideType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, GuideType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for GuideType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, GuideType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out GuideType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GuideType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GuideType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for GuideType"); |
| | | } |
| | | val = (GuideType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (GuideType)objectCasters.GetCaster(typeof(GuideType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateGuideType(RealStatePtr L, int index, GuideType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GuideType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GuideType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for GuideType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int GuideTriggerType_TypeID = -1; |
| | | int GuideTriggerType_EnumRef = -1; |
| | | |
| | | public void PushGuideTriggerType(RealStatePtr L, GuideTriggerType val) |
| | | { |
| | | if (GuideTriggerType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | GuideTriggerType_TypeID = getTypeId(L, typeof(GuideTriggerType), out is_first); |
| | | |
| | | if (GuideTriggerType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(GuideTriggerType)); |
| | | GuideTriggerType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, GuideTriggerType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, GuideTriggerType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for GuideTriggerType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, GuideTriggerType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out GuideTriggerType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GuideTriggerType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GuideTriggerType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for GuideTriggerType"); |
| | | } |
| | | val = (GuideTriggerType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (GuideTriggerType)objectCasters.GetCaster(typeof(GuideTriggerType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateGuideTriggerType(RealStatePtr L, int index, GuideTriggerType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GuideTriggerType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GuideTriggerType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for GuideTriggerType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int FuncPowerType_TypeID = -1; |
| | | int FuncPowerType_EnumRef = -1; |
| | | |
| | | public void PushFuncPowerType(RealStatePtr L, FuncPowerType val) |
| | | { |
| | | if (FuncPowerType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | FuncPowerType_TypeID = getTypeId(L, typeof(FuncPowerType), out is_first); |
| | | |
| | | if (FuncPowerType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(FuncPowerType)); |
| | | FuncPowerType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, FuncPowerType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, FuncPowerType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for FuncPowerType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, FuncPowerType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out FuncPowerType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FuncPowerType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FuncPowerType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for FuncPowerType"); |
| | | } |
| | | val = (FuncPowerType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (FuncPowerType)objectCasters.GetCaster(typeof(FuncPowerType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateFuncPowerType(RealStatePtr L, int index, FuncPowerType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FuncPowerType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FuncPowerType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for FuncPowerType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int E_AtkType_TypeID = -1; |
| | | int E_AtkType_EnumRef = -1; |
| | | |
| | | public void PushE_AtkType(RealStatePtr L, E_AtkType val) |
| | | { |
| | | if (E_AtkType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | E_AtkType_TypeID = getTypeId(L, typeof(E_AtkType), out is_first); |
| | | |
| | | if (E_AtkType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(E_AtkType)); |
| | | E_AtkType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, E_AtkType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, E_AtkType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for E_AtkType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, E_AtkType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out E_AtkType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_AtkType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_AtkType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for E_AtkType"); |
| | | } |
| | | val = (E_AtkType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (E_AtkType)objectCasters.GetCaster(typeof(E_AtkType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateE_AtkType(RealStatePtr L, int index, E_AtkType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != E_AtkType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for E_AtkType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for E_AtkType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int GameObjType_TypeID = -1; |
| | | int GameObjType_EnumRef = -1; |
| | | |
| | | public void PushGameObjType(RealStatePtr L, GameObjType val) |
| | | { |
| | | if (GameObjType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | GameObjType_TypeID = getTypeId(L, typeof(GameObjType), out is_first); |
| | | |
| | | if (GameObjType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(GameObjType)); |
| | | GameObjType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, GameObjType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, GameObjType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for GameObjType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, GameObjType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out GameObjType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GameObjType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GameObjType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for GameObjType"); |
| | | } |
| | | val = (GameObjType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (GameObjType)objectCasters.GetCaster(typeof(GameObjType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateGameObjType(RealStatePtr L, int index, GameObjType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != GameObjType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for GameObjType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for GameObjType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int HurtAttackType_TypeID = -1; |
| | | int HurtAttackType_EnumRef = -1; |
| | | |
| | | public void PushHurtAttackType(RealStatePtr L, HurtAttackType val) |
| | | { |
| | | if (HurtAttackType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | HurtAttackType_TypeID = getTypeId(L, typeof(HurtAttackType), out is_first); |
| | | |
| | | if (HurtAttackType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(HurtAttackType)); |
| | | HurtAttackType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, HurtAttackType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, HurtAttackType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for HurtAttackType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, HurtAttackType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out HurtAttackType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != HurtAttackType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for HurtAttackType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for HurtAttackType"); |
| | | } |
| | | val = (HurtAttackType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (HurtAttackType)objectCasters.GetCaster(typeof(HurtAttackType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateHurtAttackType(RealStatePtr L, int index, HurtAttackType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != HurtAttackType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for HurtAttackType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for HurtAttackType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int DungeonTargetType_TypeID = -1; |
| | | int DungeonTargetType_EnumRef = -1; |
| | | |
| | | public void PushDungeonTargetType(RealStatePtr L, DungeonTargetType val) |
| | | { |
| | | if (DungeonTargetType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | DungeonTargetType_TypeID = getTypeId(L, typeof(DungeonTargetType), out is_first); |
| | | |
| | | if (DungeonTargetType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(DungeonTargetType)); |
| | | DungeonTargetType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, DungeonTargetType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, DungeonTargetType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for DungeonTargetType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, DungeonTargetType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out DungeonTargetType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DungeonTargetType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DungeonTargetType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for DungeonTargetType"); |
| | | } |
| | | val = (DungeonTargetType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (DungeonTargetType)objectCasters.GetCaster(typeof(DungeonTargetType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateDungeonTargetType(RealStatePtr L, int index, DungeonTargetType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DungeonTargetType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DungeonTargetType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for DungeonTargetType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int AchievementType_TypeID = -1; |
| | | int AchievementType_EnumRef = -1; |
| | | |
| | | public void PushAchievementType(RealStatePtr L, AchievementType val) |
| | | { |
| | | if (AchievementType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | AchievementType_TypeID = getTypeId(L, typeof(AchievementType), out is_first); |
| | | |
| | | if (AchievementType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(AchievementType)); |
| | | AchievementType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, AchievementType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, AchievementType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for AchievementType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, AchievementType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out AchievementType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != AchievementType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for AchievementType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for AchievementType"); |
| | | } |
| | | val = (AchievementType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (AchievementType)objectCasters.GetCaster(typeof(AchievementType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateAchievementType(RealStatePtr L, int index, AchievementType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != AchievementType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for AchievementType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for AchievementType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int ItemTimeType_TypeID = -1; |
| | | int ItemTimeType_EnumRef = -1; |
| | | |
| | | public void PushItemTimeType(RealStatePtr L, ItemTimeType val) |
| | | { |
| | | if (ItemTimeType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | ItemTimeType_TypeID = getTypeId(L, typeof(ItemTimeType), out is_first); |
| | | |
| | | if (ItemTimeType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(ItemTimeType)); |
| | | ItemTimeType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, ItemTimeType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, ItemTimeType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for ItemTimeType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, ItemTimeType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out ItemTimeType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemTimeType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemTimeType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for ItemTimeType"); |
| | | } |
| | | val = (ItemTimeType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (ItemTimeType)objectCasters.GetCaster(typeof(ItemTimeType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateItemTimeType(RealStatePtr L, int index, ItemTimeType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemTimeType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemTimeType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for ItemTimeType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int TitleBtnState_TypeID = -1; |
| | | int TitleBtnState_EnumRef = -1; |
| | | |
| | | public void PushTitleBtnState(RealStatePtr L, TitleBtnState val) |
| | | { |
| | | if (TitleBtnState_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | TitleBtnState_TypeID = getTypeId(L, typeof(TitleBtnState), out is_first); |
| | | |
| | | if (TitleBtnState_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(TitleBtnState)); |
| | | TitleBtnState_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, TitleBtnState_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, TitleBtnState_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for TitleBtnState ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, TitleBtnState_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out TitleBtnState val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TitleBtnState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TitleBtnState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for TitleBtnState"); |
| | | } |
| | | val = (TitleBtnState)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (TitleBtnState)objectCasters.GetCaster(typeof(TitleBtnState))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateTitleBtnState(RealStatePtr L, int index, TitleBtnState val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != TitleBtnState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for TitleBtnState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for TitleBtnState ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int LegendAttrType_TypeID = -1; |
| | | int LegendAttrType_EnumRef = -1; |
| | | |
| | | public void PushLegendAttrType(RealStatePtr L, LegendAttrType val) |
| | | { |
| | | if (LegendAttrType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | LegendAttrType_TypeID = getTypeId(L, typeof(LegendAttrType), out is_first); |
| | | |
| | | if (LegendAttrType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(LegendAttrType)); |
| | | LegendAttrType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, LegendAttrType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, LegendAttrType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for LegendAttrType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, LegendAttrType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out LegendAttrType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != LegendAttrType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for LegendAttrType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for LegendAttrType"); |
| | | } |
| | | val = (LegendAttrType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (LegendAttrType)objectCasters.GetCaster(typeof(LegendAttrType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateLegendAttrType(RealStatePtr L, int index, LegendAttrType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != LegendAttrType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for LegendAttrType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for LegendAttrType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int ServerState_TypeID = -1; |
| | | int ServerState_EnumRef = -1; |
| | | |
| | | public void PushServerState(RealStatePtr L, ServerState val) |
| | | { |
| | | if (ServerState_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | ServerState_TypeID = getTypeId(L, typeof(ServerState), out is_first); |
| | | |
| | | if (ServerState_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(ServerState)); |
| | | ServerState_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, ServerState_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, ServerState_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for ServerState ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, ServerState_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out ServerState val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ServerState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ServerState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for ServerState"); |
| | | } |
| | | val = (ServerState)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (ServerState)objectCasters.GetCaster(typeof(ServerState))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateServerState(RealStatePtr L, int index, ServerState val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ServerState_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ServerState"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for ServerState ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int ItemUseDataKey_TypeID = -1; |
| | | int ItemUseDataKey_EnumRef = -1; |
| | | |
| | | public void PushItemUseDataKey(RealStatePtr L, ItemUseDataKey val) |
| | | { |
| | | if (ItemUseDataKey_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | ItemUseDataKey_TypeID = getTypeId(L, typeof(ItemUseDataKey), out is_first); |
| | | |
| | | if (ItemUseDataKey_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(ItemUseDataKey)); |
| | | ItemUseDataKey_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, ItemUseDataKey_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, ItemUseDataKey_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for ItemUseDataKey ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, ItemUseDataKey_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out ItemUseDataKey val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemUseDataKey_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemUseDataKey"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for ItemUseDataKey"); |
| | | } |
| | | val = (ItemUseDataKey)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (ItemUseDataKey)objectCasters.GetCaster(typeof(ItemUseDataKey))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateItemUseDataKey(RealStatePtr L, int index, ItemUseDataKey val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemUseDataKey_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemUseDataKey"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for ItemUseDataKey ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int ItemOperateType_TypeID = -1; |
| | | int ItemOperateType_EnumRef = -1; |
| | | |
| | | public void PushItemOperateType(RealStatePtr L, ItemOperateType val) |
| | | { |
| | | if (ItemOperateType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | ItemOperateType_TypeID = getTypeId(L, typeof(ItemOperateType), out is_first); |
| | | |
| | | if (ItemOperateType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(ItemOperateType)); |
| | | ItemOperateType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, ItemOperateType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, ItemOperateType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for ItemOperateType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, ItemOperateType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out ItemOperateType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemOperateType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemOperateType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for ItemOperateType"); |
| | | } |
| | | val = (ItemOperateType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (ItemOperateType)objectCasters.GetCaster(typeof(ItemOperateType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateItemOperateType(RealStatePtr L, int index, ItemOperateType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemOperateType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemOperateType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for ItemOperateType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int ItemWinType_TypeID = -1; |
| | | int ItemWinType_EnumRef = -1; |
| | | |
| | | public void PushItemWinType(RealStatePtr L, ItemWinType val) |
| | | { |
| | | if (ItemWinType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | ItemWinType_TypeID = getTypeId(L, typeof(ItemWinType), out is_first); |
| | | |
| | | if (ItemWinType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(ItemWinType)); |
| | | ItemWinType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, ItemWinType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, ItemWinType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for ItemWinType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, ItemWinType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out ItemWinType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemWinType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemWinType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for ItemWinType"); |
| | | } |
| | | val = (ItemWinType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (ItemWinType)objectCasters.GetCaster(typeof(ItemWinType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateItemWinType(RealStatePtr L, int index, ItemWinType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemWinType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemWinType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for ItemWinType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int ItemTipChildType_TypeID = -1; |
| | | int ItemTipChildType_EnumRef = -1; |
| | | |
| | | public void PushItemTipChildType(RealStatePtr L, ItemTipChildType val) |
| | | { |
| | | if (ItemTipChildType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | ItemTipChildType_TypeID = getTypeId(L, typeof(ItemTipChildType), out is_first); |
| | | |
| | | if (ItemTipChildType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(ItemTipChildType)); |
| | | ItemTipChildType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, ItemTipChildType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, ItemTipChildType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for ItemTipChildType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, ItemTipChildType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out ItemTipChildType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemTipChildType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemTipChildType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for ItemTipChildType"); |
| | | } |
| | | val = (ItemTipChildType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (ItemTipChildType)objectCasters.GetCaster(typeof(ItemTipChildType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateItemTipChildType(RealStatePtr L, int index, ItemTipChildType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != ItemTipChildType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for ItemTipChildType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for ItemTipChildType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int InstalledAsset_TypeID = -1; |
| | | int InstalledAsset_EnumRef = -1; |
| | | |
| | | public void PushInstalledAsset(RealStatePtr L, InstalledAsset val) |
| | | { |
| | | if (InstalledAsset_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | InstalledAsset_TypeID = getTypeId(L, typeof(InstalledAsset), out is_first); |
| | | |
| | | if (InstalledAsset_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(InstalledAsset)); |
| | | InstalledAsset_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, InstalledAsset_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, InstalledAsset_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for InstalledAsset ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, InstalledAsset_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out InstalledAsset val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != InstalledAsset_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for InstalledAsset"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for InstalledAsset"); |
| | | } |
| | | val = (InstalledAsset)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (InstalledAsset)objectCasters.GetCaster(typeof(InstalledAsset))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateInstalledAsset(RealStatePtr L, int index, InstalledAsset val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != InstalledAsset_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for InstalledAsset"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for InstalledAsset ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int VersionAuthority_TypeID = -1; |
| | | int VersionAuthority_EnumRef = -1; |
| | | |
| | | public void PushVersionAuthority(RealStatePtr L, VersionAuthority val) |
| | | { |
| | | if (VersionAuthority_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | VersionAuthority_TypeID = getTypeId(L, typeof(VersionAuthority), out is_first); |
| | | |
| | | if (VersionAuthority_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(VersionAuthority)); |
| | | VersionAuthority_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, VersionAuthority_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, VersionAuthority_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for VersionAuthority ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, VersionAuthority_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out VersionAuthority val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != VersionAuthority_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for VersionAuthority"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for VersionAuthority"); |
| | | } |
| | | val = (VersionAuthority)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (VersionAuthority)objectCasters.GetCaster(typeof(VersionAuthority))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateVersionAuthority(RealStatePtr L, int index, VersionAuthority val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != VersionAuthority_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for VersionAuthority"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for VersionAuthority ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int FootAudioType_TypeID = -1; |
| | | int FootAudioType_EnumRef = -1; |
| | | |
| | | public void PushFootAudioType(RealStatePtr L, FootAudioType val) |
| | | { |
| | | if (FootAudioType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | FootAudioType_TypeID = getTypeId(L, typeof(FootAudioType), out is_first); |
| | | |
| | | if (FootAudioType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(FootAudioType)); |
| | | FootAudioType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, FootAudioType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, FootAudioType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for FootAudioType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, FootAudioType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out FootAudioType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FootAudioType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FootAudioType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for FootAudioType"); |
| | | } |
| | | val = (FootAudioType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (FootAudioType)objectCasters.GetCaster(typeof(FootAudioType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateFootAudioType(RealStatePtr L, int index, FootAudioType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != FootAudioType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for FootAudioType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for FootAudioType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int AttackFailType_TypeID = -1; |
| | | int AttackFailType_EnumRef = -1; |
| | | |
| | | public void PushAttackFailType(RealStatePtr L, AttackFailType val) |
| | | { |
| | | if (AttackFailType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | AttackFailType_TypeID = getTypeId(L, typeof(AttackFailType), out is_first); |
| | | |
| | | if (AttackFailType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(AttackFailType)); |
| | | AttackFailType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, AttackFailType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, AttackFailType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for AttackFailType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, AttackFailType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out AttackFailType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != AttackFailType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for AttackFailType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for AttackFailType"); |
| | | } |
| | | val = (AttackFailType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (AttackFailType)objectCasters.GetCaster(typeof(AttackFailType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateAttackFailType(RealStatePtr L, int index, AttackFailType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != AttackFailType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for AttackFailType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for AttackFailType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int DungeonFightStage_TypeID = -1; |
| | | int DungeonFightStage_EnumRef = -1; |
| | | |
| | | public void PushDungeonFightStage(RealStatePtr L, DungeonFightStage val) |
| | | { |
| | | if (DungeonFightStage_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | DungeonFightStage_TypeID = getTypeId(L, typeof(DungeonFightStage), out is_first); |
| | | |
| | | if (DungeonFightStage_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(DungeonFightStage)); |
| | | DungeonFightStage_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, DungeonFightStage_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, DungeonFightStage_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for DungeonFightStage ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, DungeonFightStage_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out DungeonFightStage val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DungeonFightStage_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DungeonFightStage"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for DungeonFightStage"); |
| | | } |
| | | val = (DungeonFightStage)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (DungeonFightStage)objectCasters.GetCaster(typeof(DungeonFightStage))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateDungeonFightStage(RealStatePtr L, int index, DungeonFightStage val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != DungeonFightStage_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for DungeonFightStage"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for DungeonFightStage ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int RankType_TypeID = -1; |
| | | int RankType_EnumRef = -1; |
| | | |
| | | public void PushRankType(RealStatePtr L, RankType val) |
| | | { |
| | | if (RankType_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | RankType_TypeID = getTypeId(L, typeof(RankType), out is_first); |
| | | |
| | | if (RankType_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(RankType)); |
| | | RankType_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, RankType_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, RankType_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for RankType ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, RankType_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out RankType val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RankType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RankType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for RankType"); |
| | | } |
| | | val = (RankType)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (RankType)objectCasters.GetCaster(typeof(RankType))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdateRankType(RealStatePtr L, int index, RankType val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != RankType_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for RankType"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for RankType ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | int PetOrMount_TypeID = -1; |
| | | int PetOrMount_EnumRef = -1; |
| | | |
| | | public void PushPetOrMount(RealStatePtr L, PetOrMount val) |
| | | { |
| | | if (PetOrMount_TypeID == -1) |
| | | { |
| | | bool is_first; |
| | | PetOrMount_TypeID = getTypeId(L, typeof(PetOrMount), out is_first); |
| | | |
| | | if (PetOrMount_EnumRef == -1) |
| | | { |
| | | Utils.LoadCSTable(L, typeof(PetOrMount)); |
| | | PetOrMount_EnumRef = LuaAPI.luaL_ref(L, LuaIndexes.LUA_REGISTRYINDEX); |
| | | } |
| | | |
| | | } |
| | | |
| | | if (LuaAPI.xlua_tryget_cachedud(L, (int)val, PetOrMount_EnumRef) == 1) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.xlua_pushstruct(L, 4, PetOrMount_TypeID); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail fail for PetOrMount ,value="+val); |
| | | } |
| | | |
| | | LuaAPI.lua_getref(L, PetOrMount_EnumRef); |
| | | LuaAPI.lua_pushvalue(L, -2); |
| | | LuaAPI.xlua_rawseti(L, -2, (int)val); |
| | | LuaAPI.lua_pop(L, 1); |
| | | |
| | | } |
| | | |
| | | public void Get(RealStatePtr L, int index, out PetOrMount val) |
| | | { |
| | | LuaTypes type = LuaAPI.lua_type(L, index); |
| | | if (type == LuaTypes.LUA_TUSERDATA ) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PetOrMount_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PetOrMount"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | int e; |
| | | if (!CopyByValue.UnPack(buff, 0, out e)) |
| | | { |
| | | throw new Exception("unpack fail for PetOrMount"); |
| | | } |
| | | val = (PetOrMount)e; |
| | | |
| | | } |
| | | else |
| | | { |
| | | val = (PetOrMount)objectCasters.GetCaster(typeof(PetOrMount))(L, index, null); |
| | | } |
| | | } |
| | | |
| | | public void UpdatePetOrMount(RealStatePtr L, int index, PetOrMount val) |
| | | { |
| | | |
| | | if (LuaAPI.lua_type(L, index) == LuaTypes.LUA_TUSERDATA) |
| | | { |
| | | if (LuaAPI.xlua_gettypeid(L, index) != PetOrMount_TypeID) |
| | | { |
| | | throw new Exception("invalid userdata for PetOrMount"); |
| | | } |
| | | |
| | | IntPtr buff = LuaAPI.lua_touserdata(L, index); |
| | | if (!CopyByValue.Pack(buff, 0, (int)val)) |
| | | { |
| | | throw new Exception("pack fail for PetOrMount ,value="+val); |
| | | } |
| | | } |
| | | |
| | | else |
| | | { |
| | | throw new Exception("try to update a data with lua type:" + LuaAPI.lua_type(L, index)); |
| | | } |
| | | } |
| | | |
| | | |
| | | // table cast optimze |
| | | |
| | |
| | | translator.PushUnityEngineRay2D(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ActorClassType[])) |
| | | { |
| | | E_ActorClassType[] array = obj as E_ActorClassType[]; |
| | | translator.PushE_ActorClassType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ActorState[])) |
| | | { |
| | | E_ActorState[] array = obj as E_ActorState[]; |
| | | translator.PushE_ActorState(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_BuffType[])) |
| | | { |
| | | E_BuffType[] array = obj as E_BuffType[]; |
| | | translator.PushE_BuffType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ClientNpcType[])) |
| | | { |
| | | E_ClientNpcType[] array = obj as E_ClientNpcType[]; |
| | | translator.PushE_ClientNpcType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_NpcType[])) |
| | | { |
| | | E_NpcType[] array = obj as E_NpcType[]; |
| | | translator.PushE_NpcType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_MovingState[])) |
| | | { |
| | | E_MovingState[] array = obj as E_MovingState[]; |
| | | translator.PushE_MovingState(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(WindowType[])) |
| | | { |
| | | WindowType[] array = obj as WindowType[]; |
| | | translator.PushWindowType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GestureType[])) |
| | | { |
| | | GestureType[] array = obj as GestureType[]; |
| | | translator.PushGestureType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(UnityPlatform[])) |
| | | { |
| | | UnityPlatform[] array = obj as UnityPlatform[]; |
| | | translator.PushUnityPlatform(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RoleRenameResult[])) |
| | | { |
| | | RoleRenameResult[] array = obj as RoleRenameResult[]; |
| | | translator.PushRoleRenameResult(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillCastTarget[])) |
| | | { |
| | | E_SkillCastTarget[] array = obj as E_SkillCastTarget[]; |
| | | translator.PushE_SkillCastTarget(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillType[])) |
| | | { |
| | | E_SkillType[] array = obj as E_SkillType[]; |
| | | translator.PushE_SkillType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillFuncType[])) |
| | | { |
| | | E_SkillFuncType[] array = obj as E_SkillFuncType[]; |
| | | translator.PushE_SkillFuncType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillCastType[])) |
| | | { |
| | | E_SkillCastType[] array = obj as E_SkillCastType[]; |
| | | translator.PushE_SkillCastType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(MapTransferType[])) |
| | | { |
| | | MapTransferType[] array = obj as MapTransferType[]; |
| | | translator.PushMapTransferType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DropItemType[])) |
| | | { |
| | | DropItemType[] array = obj as DropItemType[]; |
| | | translator.PushDropItemType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DailyQuestType[])) |
| | | { |
| | | DailyQuestType[] array = obj as DailyQuestType[]; |
| | | translator.PushDailyQuestType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DungeonCoolDownType[])) |
| | | { |
| | | DungeonCoolDownType[] array = obj as DungeonCoolDownType[]; |
| | | translator.PushDungeonCoolDownType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RoleEquipType[])) |
| | | { |
| | | RoleEquipType[] array = obj as RoleEquipType[]; |
| | | translator.PushRoleEquipType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PlayerDataType[])) |
| | | { |
| | | PlayerDataType[] array = obj as PlayerDataType[]; |
| | | translator.PushPlayerDataType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PackType[])) |
| | | { |
| | | PackType[] array = obj as PackType[]; |
| | | translator.PushPackType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemType[])) |
| | | { |
| | | ItemType[] array = obj as ItemType[]; |
| | | translator.PushItemType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(MakeType[])) |
| | | { |
| | | MakeType[] array = obj as MakeType[]; |
| | | translator.PushMakeType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TitleType[])) |
| | | { |
| | | TitleType[] array = obj as TitleType[]; |
| | | translator.PushTitleType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FuncOpenEnum[])) |
| | | { |
| | | FuncOpenEnum[] array = obj as FuncOpenEnum[]; |
| | | translator.PushFuncOpenEnum(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PropertyType[])) |
| | | { |
| | | PropertyType[] array = obj as PropertyType[]; |
| | | translator.PushPropertyType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TextColType[])) |
| | | { |
| | | TextColType[] array = obj as TextColType[]; |
| | | translator.PushTextColType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ModelResType[])) |
| | | { |
| | | E_ModelResType[] array = obj as E_ModelResType[]; |
| | | translator.PushE_ModelResType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TreasureCategory[])) |
| | | { |
| | | TreasureCategory[] array = obj as TreasureCategory[]; |
| | | translator.PushTreasureCategory(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TreasureState[])) |
| | | { |
| | | TreasureState[] array = obj as TreasureState[]; |
| | | translator.PushTreasureState(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FunctionUnlockType[])) |
| | | { |
| | | FunctionUnlockType[] array = obj as FunctionUnlockType[]; |
| | | translator.PushFunctionUnlockType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RedPointState[])) |
| | | { |
| | | RedPointState[] array = obj as RedPointState[]; |
| | | translator.PushRedPointState(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TeamInviteType[])) |
| | | { |
| | | TeamInviteType[] array = obj as TeamInviteType[]; |
| | | translator.PushTeamInviteType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TeammatePrepareState[])) |
| | | { |
| | | TeammatePrepareState[] array = obj as TeammatePrepareState[]; |
| | | translator.PushTeammatePrepareState(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(VipPrivilegeType[])) |
| | | { |
| | | VipPrivilegeType[] array = obj as VipPrivilegeType[]; |
| | | translator.PushVipPrivilegeType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_AttackMode[])) |
| | | { |
| | | E_AttackMode[] array = obj as E_AttackMode[]; |
| | | translator.PushE_AttackMode(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ItemColor[])) |
| | | { |
| | | E_ItemColor[] array = obj as E_ItemColor[]; |
| | | translator.PushE_ItemColor(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FindPreciousType[])) |
| | | { |
| | | FindPreciousType[] array = obj as FindPreciousType[]; |
| | | translator.PushFindPreciousType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GotServerRewardType[])) |
| | | { |
| | | GotServerRewardType[] array = obj as GotServerRewardType[]; |
| | | translator.PushGotServerRewardType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(MapType[])) |
| | | { |
| | | MapType[] array = obj as MapType[]; |
| | | translator.PushMapType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GuideType[])) |
| | | { |
| | | GuideType[] array = obj as GuideType[]; |
| | | translator.PushGuideType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GuideTriggerType[])) |
| | | { |
| | | GuideTriggerType[] array = obj as GuideTriggerType[]; |
| | | translator.PushGuideTriggerType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FuncPowerType[])) |
| | | { |
| | | FuncPowerType[] array = obj as FuncPowerType[]; |
| | | translator.PushFuncPowerType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_AtkType[])) |
| | | { |
| | | E_AtkType[] array = obj as E_AtkType[]; |
| | | translator.PushE_AtkType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GameObjType[])) |
| | | { |
| | | GameObjType[] array = obj as GameObjType[]; |
| | | translator.PushGameObjType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(HurtAttackType[])) |
| | | { |
| | | HurtAttackType[] array = obj as HurtAttackType[]; |
| | | translator.PushHurtAttackType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DungeonTargetType[])) |
| | | { |
| | | DungeonTargetType[] array = obj as DungeonTargetType[]; |
| | | translator.PushDungeonTargetType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(AchievementType[])) |
| | | { |
| | | AchievementType[] array = obj as AchievementType[]; |
| | | translator.PushAchievementType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemTimeType[])) |
| | | { |
| | | ItemTimeType[] array = obj as ItemTimeType[]; |
| | | translator.PushItemTimeType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TitleBtnState[])) |
| | | { |
| | | TitleBtnState[] array = obj as TitleBtnState[]; |
| | | translator.PushTitleBtnState(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(LegendAttrType[])) |
| | | { |
| | | LegendAttrType[] array = obj as LegendAttrType[]; |
| | | translator.PushLegendAttrType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ServerState[])) |
| | | { |
| | | ServerState[] array = obj as ServerState[]; |
| | | translator.PushServerState(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemUseDataKey[])) |
| | | { |
| | | ItemUseDataKey[] array = obj as ItemUseDataKey[]; |
| | | translator.PushItemUseDataKey(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemOperateType[])) |
| | | { |
| | | ItemOperateType[] array = obj as ItemOperateType[]; |
| | | translator.PushItemOperateType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemWinType[])) |
| | | { |
| | | ItemWinType[] array = obj as ItemWinType[]; |
| | | translator.PushItemWinType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemTipChildType[])) |
| | | { |
| | | ItemTipChildType[] array = obj as ItemTipChildType[]; |
| | | translator.PushItemTipChildType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(InstalledAsset[])) |
| | | { |
| | | InstalledAsset[] array = obj as InstalledAsset[]; |
| | | translator.PushInstalledAsset(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(VersionAuthority[])) |
| | | { |
| | | VersionAuthority[] array = obj as VersionAuthority[]; |
| | | translator.PushVersionAuthority(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FootAudioType[])) |
| | | { |
| | | FootAudioType[] array = obj as FootAudioType[]; |
| | | translator.PushFootAudioType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(AttackFailType[])) |
| | | { |
| | | AttackFailType[] array = obj as AttackFailType[]; |
| | | translator.PushAttackFailType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DungeonFightStage[])) |
| | | { |
| | | DungeonFightStage[] array = obj as DungeonFightStage[]; |
| | | translator.PushDungeonFightStage(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RankType[])) |
| | | { |
| | | RankType[] array = obj as RankType[]; |
| | | translator.PushRankType(L, array[index]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PetOrMount[])) |
| | | { |
| | | PetOrMount[] array = obj as PetOrMount[]; |
| | | translator.PushPetOrMount(L, array[index]); |
| | | return true; |
| | | } |
| | | return false; |
| | | } |
| | | |
| | |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ActorClassType[])) |
| | | { |
| | | E_ActorClassType[] array = obj as E_ActorClassType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ActorState[])) |
| | | { |
| | | E_ActorState[] array = obj as E_ActorState[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_BuffType[])) |
| | | { |
| | | E_BuffType[] array = obj as E_BuffType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ClientNpcType[])) |
| | | { |
| | | E_ClientNpcType[] array = obj as E_ClientNpcType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_NpcType[])) |
| | | { |
| | | E_NpcType[] array = obj as E_NpcType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_MovingState[])) |
| | | { |
| | | E_MovingState[] array = obj as E_MovingState[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(WindowType[])) |
| | | { |
| | | WindowType[] array = obj as WindowType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GestureType[])) |
| | | { |
| | | GestureType[] array = obj as GestureType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(UnityPlatform[])) |
| | | { |
| | | UnityPlatform[] array = obj as UnityPlatform[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RoleRenameResult[])) |
| | | { |
| | | RoleRenameResult[] array = obj as RoleRenameResult[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillCastTarget[])) |
| | | { |
| | | E_SkillCastTarget[] array = obj as E_SkillCastTarget[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillType[])) |
| | | { |
| | | E_SkillType[] array = obj as E_SkillType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillFuncType[])) |
| | | { |
| | | E_SkillFuncType[] array = obj as E_SkillFuncType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_SkillCastType[])) |
| | | { |
| | | E_SkillCastType[] array = obj as E_SkillCastType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(MapTransferType[])) |
| | | { |
| | | MapTransferType[] array = obj as MapTransferType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DropItemType[])) |
| | | { |
| | | DropItemType[] array = obj as DropItemType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DailyQuestType[])) |
| | | { |
| | | DailyQuestType[] array = obj as DailyQuestType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DungeonCoolDownType[])) |
| | | { |
| | | DungeonCoolDownType[] array = obj as DungeonCoolDownType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RoleEquipType[])) |
| | | { |
| | | RoleEquipType[] array = obj as RoleEquipType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PlayerDataType[])) |
| | | { |
| | | PlayerDataType[] array = obj as PlayerDataType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PackType[])) |
| | | { |
| | | PackType[] array = obj as PackType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemType[])) |
| | | { |
| | | ItemType[] array = obj as ItemType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(MakeType[])) |
| | | { |
| | | MakeType[] array = obj as MakeType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TitleType[])) |
| | | { |
| | | TitleType[] array = obj as TitleType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FuncOpenEnum[])) |
| | | { |
| | | FuncOpenEnum[] array = obj as FuncOpenEnum[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PropertyType[])) |
| | | { |
| | | PropertyType[] array = obj as PropertyType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TextColType[])) |
| | | { |
| | | TextColType[] array = obj as TextColType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ModelResType[])) |
| | | { |
| | | E_ModelResType[] array = obj as E_ModelResType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TreasureCategory[])) |
| | | { |
| | | TreasureCategory[] array = obj as TreasureCategory[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TreasureState[])) |
| | | { |
| | | TreasureState[] array = obj as TreasureState[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FunctionUnlockType[])) |
| | | { |
| | | FunctionUnlockType[] array = obj as FunctionUnlockType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RedPointState[])) |
| | | { |
| | | RedPointState[] array = obj as RedPointState[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TeamInviteType[])) |
| | | { |
| | | TeamInviteType[] array = obj as TeamInviteType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TeammatePrepareState[])) |
| | | { |
| | | TeammatePrepareState[] array = obj as TeammatePrepareState[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(VipPrivilegeType[])) |
| | | { |
| | | VipPrivilegeType[] array = obj as VipPrivilegeType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_AttackMode[])) |
| | | { |
| | | E_AttackMode[] array = obj as E_AttackMode[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_ItemColor[])) |
| | | { |
| | | E_ItemColor[] array = obj as E_ItemColor[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FindPreciousType[])) |
| | | { |
| | | FindPreciousType[] array = obj as FindPreciousType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GotServerRewardType[])) |
| | | { |
| | | GotServerRewardType[] array = obj as GotServerRewardType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(MapType[])) |
| | | { |
| | | MapType[] array = obj as MapType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GuideType[])) |
| | | { |
| | | GuideType[] array = obj as GuideType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GuideTriggerType[])) |
| | | { |
| | | GuideTriggerType[] array = obj as GuideTriggerType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FuncPowerType[])) |
| | | { |
| | | FuncPowerType[] array = obj as FuncPowerType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(E_AtkType[])) |
| | | { |
| | | E_AtkType[] array = obj as E_AtkType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(GameObjType[])) |
| | | { |
| | | GameObjType[] array = obj as GameObjType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(HurtAttackType[])) |
| | | { |
| | | HurtAttackType[] array = obj as HurtAttackType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DungeonTargetType[])) |
| | | { |
| | | DungeonTargetType[] array = obj as DungeonTargetType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(AchievementType[])) |
| | | { |
| | | AchievementType[] array = obj as AchievementType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemTimeType[])) |
| | | { |
| | | ItemTimeType[] array = obj as ItemTimeType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(TitleBtnState[])) |
| | | { |
| | | TitleBtnState[] array = obj as TitleBtnState[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(LegendAttrType[])) |
| | | { |
| | | LegendAttrType[] array = obj as LegendAttrType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ServerState[])) |
| | | { |
| | | ServerState[] array = obj as ServerState[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemUseDataKey[])) |
| | | { |
| | | ItemUseDataKey[] array = obj as ItemUseDataKey[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemOperateType[])) |
| | | { |
| | | ItemOperateType[] array = obj as ItemOperateType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemWinType[])) |
| | | { |
| | | ItemWinType[] array = obj as ItemWinType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(ItemTipChildType[])) |
| | | { |
| | | ItemTipChildType[] array = obj as ItemTipChildType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(InstalledAsset[])) |
| | | { |
| | | InstalledAsset[] array = obj as InstalledAsset[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(VersionAuthority[])) |
| | | { |
| | | VersionAuthority[] array = obj as VersionAuthority[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(FootAudioType[])) |
| | | { |
| | | FootAudioType[] array = obj as FootAudioType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(AttackFailType[])) |
| | | { |
| | | AttackFailType[] array = obj as AttackFailType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(DungeonFightStage[])) |
| | | { |
| | | DungeonFightStage[] array = obj as DungeonFightStage[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(RankType[])) |
| | | { |
| | | RankType[] array = obj as RankType[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | else if (type == typeof(PetOrMount[])) |
| | | { |
| | | PetOrMount[] array = obj as PetOrMount[]; |
| | | translator.Get(L, obj_idx, out array[array_idx]); |
| | | return true; |
| | | } |
| | | return false; |
| | | } |
| | | } |