少年修仙传客户端代码仓库
client_Wu Xijin
2019-02-01 c90cdd78c2bf8bcfa25cec7432a5876f6085ecfb
Core/NetworkPackage/NetPkgCtl.cs
@@ -11,7 +11,7 @@
    private static List<NetPackage> tempPackages = new List<NetPackage>();//暂停时缓存的封包列表
    public static bool stopRecieve = false;
    public static void RecordPackage(GameNetSystem.SocketType socketType, string bytes, NetPackagetType packType, string packageName, string fields, List<string> fieldDetails)
    public static void RecordPackage(ServerType socketType, string bytes, NetPackagetType packType, string packageName, string fields, List<string> fieldDetails)
    {
#if UNITY_EDITOR
        var package = new NetPackage();
@@ -93,7 +93,7 @@
public class NetPackage
{
    public GameNetSystem.SocketType socketType;
    public ServerType socketType;
    public bool show = false;
    public string time;
    public string content;