System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
@@ -249,6 +249,15 @@ private void ClickMatch(int type) { if (type == 1) { if (!AssetVersionUtility.IsUnpriorAssetDownLoadOk()) { InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.Whole); return; } } if (crossServerModel.isClickCoolTime) return; DebugEx.Log("ClickMatch......");