System/Message/GMNotify.cs
@@ -1,7 +1,7 @@ using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Snxxz.UI { [XLua.LuaCallCSharp] @@ -97,7 +97,7 @@ private bool CheckSend() { if(!(StageManager.Instance.CurrentStage is DungeonStage)) if(!(StageLoad.Instance.currentStage is DungeonStage)) { return false; } @@ -117,5 +117,5 @@ public string message = string.Empty; } } } }