| | |
| | | {
|
| | | return;
|
| | | }
|
| | | if (!(StageManager.Instance.CurrentStage is DungeonStage)
|
| | | if (!(StageLoad.Instance.currentStage is DungeonStage)
|
| | | || WindowCenter.Instance.IsOpen<LoadingWin>())
|
| | | {
|
| | | return;
|
| | |
| | | return;
|
| | | }
|
| | | festivalRedpackModel.JudgePlayRedpackVoice(type);
|
| | | if (!(StageManager.Instance.CurrentStage is DungeonStage)
|
| | | if (!(StageLoad.Instance.currentStage is DungeonStage)
|
| | | || WindowCenter.Instance.IsOpen<LoadingWin>())
|
| | | {
|
| | | return;
|
| | |
| | | {
|
| | | return;
|
| | | }
|
| | | if (!(StageManager.Instance.CurrentStage is DungeonStage)
|
| | | if (!(StageLoad.Instance.currentStage is DungeonStage)
|
| | | || WindowCenter.Instance.IsOpen<LoadingWin>())
|
| | | {
|
| | | return;
|