System/Team/TeamModel.cs
@@ -771,7 +771,7 @@ public void OnTeamClear(H0905_tagTeamClear _serverInfo) { if (_serverInfo.socketType == GameNetSystem.SocketType.CrossSever) if (_serverInfo.socketType == ServerType.CrossSever) { return; } @@ -795,7 +795,7 @@ public void OnTeammateLeave(H0906_tagPlayerLeaveTeamMsg _leaveTeam) { if (_leaveTeam.socketType == GameNetSystem.SocketType.CrossSever) if (_leaveTeam.socketType == ServerType.CrossSever) { return; }