| | |
| | | public override void Init()
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| | | {
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| | | OpenServerActivityCenter.Instance.Register(8, this);
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| | | //StageManager.Instance.onStageLoadFinish += CheckReconnect;
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| | | //StageLoad.Instance.onStageLoadFinish += CheckReconnect;
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| | | }
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| | |
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| | | public void OnBeforePlayerDataInitialize()
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| | |
| | |
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| | | public override void UnInit()
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| | | {
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| | | StageManager.Instance.onStageLoadFinish -= CheckReconnect;
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| | | StageLoad.Instance.onStageLoadFinish -= CheckReconnect;
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| | | }
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| | |
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| | | public bool IsOpen
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| | |
| | |
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| | | private void CheckReconnect()
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| | | {
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| | | if (!(StageManager.Instance.CurrentStage is DungeonStage))
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| | | if (!(StageLoad.Instance.stageType == Stage.E_StageType.Dungeon))
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| | | {
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| | | CheckShowRed();
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| | | }
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