System/WorldMap/WorldMapSkip.cs
@@ -13,12 +13,12 @@ private void Awake() { StageManager.Instance.onStageLoadFinish += OnStageLoadFinish; StageLoad.Instance.onStageLoadFinish += OnStageLoadFinish; } protected override void OnDestroy() { StageManager.Instance.onStageLoadFinish -= OnStageLoadFinish; StageLoad.Instance.onStageLoadFinish -= OnStageLoadFinish; base.OnDestroy(); }