System/Treasure/HumanTreasureWin.cs
@@ -211,7 +211,12 @@ m_TaskController.AddCell(ScrollerDataType.Header, clue); lastClue = clue; if (clueState != 0) if (model.gotoAwardClue != -1) { if (clue == model.gotoAwardClue) jumpIndex = index; } else if (clueState != 0) { jumpIndex = index; } @@ -244,6 +249,7 @@ m_TaskController.JumpIndex(jumpIndex); } } model.gotoAwardClue = -1; } void DisplayAnimation()