Fight/GameActor/GA_NpcClientFunc.cs
@@ -69,7 +69,7 @@ if (_configID > 0) { if (!WindowCenter.Instance.CheckOpen<GuideDialogueWin>()) if (!WindowCenter.Instance.IsOpen<GuideDialogueWin>()) { GuideDialogueModel _model = ModelCenter.Instance.GetModel<GuideDialogueModel>(); _model.dialogID = _configID;