System/Activity/ActivityNotifyWin.cs
@@ -101,7 +101,7 @@ { presentActivityType = _type; m_ActivityNotify.Init(_type, this); var _open = WindowCenter.Instance.CheckOpen<MainInterfaceWin>(); var _open = WindowCenter.Instance.IsOpen<MainInterfaceWin>(); m_ActivityNotify.gameObject.SetActive(_open); }