System/WindowJump/WindowJumpMgr.cs
@@ -771,6 +771,10 @@ case JumpUIType.HazyRegion: SetJumpLogic<HazyRegionFrameWin>(_tagWinSearchModel.TABID); break; case JumpUIType.ActivityPlace: SetJumpLogic<ActivityPlaceWin>(_tagWinSearchModel.TABID); break; case JumpUIType.Alchemy1: case JumpUIType.Alchemy2: case JumpUIType.Alchemy3: @@ -1831,6 +1835,6 @@ SHLTyp2 = 1023, //摄魂铃界面 HazyRegion = 1026,//缥缈仙域 Srsgs = 1027, //射日神功法宝界面 ActivityPlace = 1028, //秘境探索 }