System/Skill/SkillPassWin.cs
@@ -71,7 +71,7 @@ } PlayerMainDate taskMain { get { return ModelCenter.Instance.GetModel<PlayerMainDate>(); } } PlayerPackModel pack { get { return ModelCenter.Instance.GetModel<PlayerPackModel>(); } } PackModel pack { get { return ModelCenter.Instance.GetModel<PackModel>(); } } static readonly Color equipHoleLimitColor = new Color32(250, 3, 3, 255); static readonly Color equipHoleUnLimitColor = new Color32(51, 8, 0, 255);