少年修仙传客户端代码仓库
client_Wu Xijin
2018-12-30 ce7eb84d1cbb803d3a8a2519a48db82d80b8d3eb
Lua/Gen/GAMgrWrap.cs
@@ -21,7 +21,7 @@
        {
         ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
         System.Type type = typeof(GAMgr);
         Utils.BeginObjectRegister(type, L, translator, 0, 30, 7, 7);
         Utils.BeginObjectRegister(type, L, translator, 0, 31, 8, 8);
         
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddNeedDestroyPrefab", _m_AddNeedDestroyPrefab);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveNeedDestroyPrefab", _m_RemoveNeedDestroyPrefab);
@@ -37,6 +37,7 @@
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReleaseAll", _m_ReleaseAll);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBySID", _m_GetBySID);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetByCID", _m_GetByCID);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCloserCollectNpc", _m_GetCloserCollectNpc);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCloserFightNpc", _m_GetCloserFightNpc);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCloserNPC", _m_GetCloserNPC);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGroupList", _m_GetGroupList);
@@ -55,7 +56,8 @@
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnFightNpcRequest", _e_OnFightNpcRequest);
         Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnFightNpcRelease", _e_OnFightNpcRelease);
         
         Utils.RegisterFunc(L, Utils.GETTER_IDX, "s_NpcID2BundleName", _g_get_s_NpcID2BundleName);
         Utils.RegisterFunc(L, Utils.GETTER_IDX, "reAdjustPosList", _g_get_reAdjustPosList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "s_NpcID2BundleName", _g_get_s_NpcID2BundleName);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "s_NpcID2Assetname", _g_get_s_NpcID2Assetname);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "needDestroyPrefabList", _g_get_needDestroyPrefabList);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "needDieList", _g_get_needDieList);
@@ -63,7 +65,8 @@
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "otherPlayerAtkHeroDict", _g_get_otherPlayerAtkHeroDict);
            Utils.RegisterFunc(L, Utils.GETTER_IDX, "_removeIdList", _g_get__removeIdList);
            
         Utils.RegisterFunc(L, Utils.SETTER_IDX, "s_NpcID2BundleName", _s_set_s_NpcID2BundleName);
         Utils.RegisterFunc(L, Utils.SETTER_IDX, "reAdjustPosList", _s_set_reAdjustPosList);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "s_NpcID2BundleName", _s_set_s_NpcID2BundleName);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "s_NpcID2Assetname", _s_set_s_NpcID2Assetname);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "needDestroyPrefabList", _s_set_needDestroyPrefabList);
            Utils.RegisterFunc(L, Utils.SETTER_IDX, "needDieList", _s_set_needDieList);
@@ -505,6 +508,35 @@
        }
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetCloserCollectNpc(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                GAMgr gen_to_be_invoked = (GAMgr)translator.FastGetCSObj(L, 1);
                {
                    UnityEngine.Vector3 _center;translator.Get(L, 2, out _center);
                        GActor gen_ret = gen_to_be_invoked.GetCloserCollectNpc( _center );
                        translator.Push(L, gen_ret);
                    return 1;
                }
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _m_GetCloserFightNpc(RealStatePtr L)
        {
          try {
@@ -897,6 +929,20 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_reAdjustPosList(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                GAMgr gen_to_be_invoked = (GAMgr)translator.FastGetCSObj(L, 1);
                translator.Push(L, gen_to_be_invoked.reAdjustPosList);
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 1;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _g_get_s_NpcID2BundleName(RealStatePtr L)
        {
          try {
@@ -997,6 +1043,21 @@
        
        
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_reAdjustPosList(RealStatePtr L)
        {
          try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                GAMgr gen_to_be_invoked = (GAMgr)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.reAdjustPosList = (System.Collections.Generic.List<GActor>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<GActor>));
            } catch(System.Exception gen_e) {
                return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
            }
            return 0;
        }
        [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
        static int _s_set_s_NpcID2BundleName(RealStatePtr L)
        {
          try {