System/CrossServerOneVsOne/CrossServerOneVsOneArenaWin.cs
@@ -143,8 +143,16 @@ private void UpdateLookPlayerTime() { if (!crossServerModel.IsMatching) return; if (!crossServerModel.IsMatching) { if(lookPlayerObj.activeInHierarchy) { matchRedPointBeh.gameObject.SetActive(true); lookPlayerObj.SetActive(false); } return; } if(CrossServerOneVsOnePKSeason.Instance.isSatisfyMatch) { int totalSeconds = Mathf.RoundToInt((float)(DateTime.Now - crossServerModel.matchStartTime).TotalSeconds);