| | |
| | | { |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | System.Type type = typeof(AssetBundleUtility); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 14, 2, 0); |
| | | Utils.BeginObjectRegister(type, L, translator, 0, 13, 2, 0); |
| | | |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitBuiltInAsset", _m_InitBuiltInAsset); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "ReInitBuiltInAsset", _m_ReInitBuiltInAsset); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitalizeUIResources", _m_InitalizeUIResources); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAssetBundleInfo", _m_GetAssetBundleInfo); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "Co_LoadAsset", _m_Co_LoadAsset); |
| | | Utils.RegisterFunc(L, Utils.METHOD_IDX, "Sync_LoadAll", _m_Sync_LoadAll); |
| | |
| | | System.Collections.IEnumerator gen_ret = gen_to_be_invoked.Initialize( ); |
| | | translator.PushAny(L, gen_ret); |
| | | |
| | | |
| | | |
| | | return 1; |
| | | } |
| | | |
| | | } catch(System.Exception gen_e) { |
| | | return LuaAPI.luaL_error(L, "c# exception:" + gen_e); |
| | | } |
| | | |
| | | } |
| | | |
| | | [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] |
| | | static int _m_InitalizeUIResources(RealStatePtr L) |
| | | { |
| | | try { |
| | | |
| | | ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); |
| | | |
| | | |
| | | AssetBundleUtility gen_to_be_invoked = (AssetBundleUtility)translator.FastGetCSObj(L, 1); |
| | | |
| | | |
| | | |
| | | { |
| | | |
| | | |
| | | return 1; |